http://bugs.winehq.com/show_bug.cgi?id=831
fgouget(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From fgouget(a)codeweavers.com 2002-07-17 14:16 -------
The fix has been commited.
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http://bugs.winehq.com/show_bug.cgi?id=80
fgouget(a)codeweavers.com changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|jim(a)codeweavers.com |wine-bugs(a)winehq.com
Target Milestone|--- |0.9.0
------- Additional Comments From fgouget(a)codeweavers.com 2002-07-17 14:14 -------
We need a real FAQ for Wine 1.0. This FAQ must have a maintainer who is going to
look after it:
* monitor the newgroup and wine-users to gather the most frequently asked questions
* sort the questions in easy to understand groups
* gather some more general questions about Wine and point to the relevant
sources of information
* distill the best answers from the newgroups, the documentation, etc.
* make sure the questions remain relevant and the answers up to date
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http://bugs.winehq.com/show_bug.cgi?id=885
dclark(a)akamail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|Screen Corruption in riven |Screen Corruption in riven
------- Additional Comments From dclark(a)akamail.com 2002-07-17 11:32 -------
Yep, I agree. I noticed that by setting transitions to "best", it becomes really
obvious what is happening. It is supposed to scroll the window left or right,
and then paints in the new portion of the display. It does it with calls like this:
trace:scroll:X11DRV_ScrollDC 08dc -181,0 hrgnUpdate=0000 rcUpdate = (nil)
which as you suggest causes a BitBlt:
trace:bitblt:BitBlt hdcSrc=08dc 181,0 24 bpp->hdcDest=08dc 0,0 427x392x24 rop=cc0020
For some reason, that does not seem to be working. Only the new part is being
painted in. The scroll never happens. I never got much beyond that point.
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http://bugs.winehq.com/show_bug.cgi?id=123
tony_lambregts(a)telusplanet.net changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|--- |0.9.0
------- Additional Comments From burnus(a)gmx.de 2001-04-19 03:56 -------
> Second thing I find odd (...) is:
Verified with Windows95: the selection follows the mouse (blue + dotted), so
this is also a bug.
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http://bugs.winehq.com/show_bug.cgi?id=885
------- Additional Comments From tony_lambregts(a)telusplanet.net 2002-07-16 23:26 -------
Created an attachment (id=231)
Short log file that goes with screen shots
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------- Additional Comments From tony_lambregts(a)telusplanet.net 2002-07-16 23:22 -------
Created an attachment (id=230)
Screenshot of what it should look liek after rotate.
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------- Additional Comments From tony_lambregts(a)telusplanet.net 2002-07-16 23:21 -------
Created an attachment (id=229)
Screen shot after rotate
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------- Additional Comments From tony_lambregts(a)telusplanet.net 2002-07-16 23:19 -------
Created an attachment (id=228)
Screen shot before rotate.
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http://bugs.winehq.com/show_bug.cgi?id=885
Summary: Screen Corruption in riven
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.com
ReportedBy: tony_lambregts(a)telusplanet.net
When playing Riven I can move ahead and the screens are fine, but when I want to
rotate the view the screen gets corrupted. I think I have tracked the problem
down to StretchBlt and BitBlt in X11, but I have run into problems debugging it.
It turns out that winedbg uses BITBLT_InternalStretchBlt extensivly so I cannot
use winedbg to track down.
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http://bugs.winehq.com/show_bug.cgi?id=406
This bug depends on bug 320, which changed state:
What |Old Value |New Value
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
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http://bugs.winehq.com/show_bug.cgi?id=853
apa3a(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|wine-bugs(a)winehq.com |apa3a(a)yahoo.com
Status|NEW |ASSIGNED
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http://bugs.winehq.com/show_bug.cgi?id=882
------- Additional Comments From johane(a)lysator.liu.se 2002-07-16 09:00 -------
Created an attachment (id=226)
Bzipped trace with relay,ddraw,bitmap. Somewhat trimmed.
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http://bugs.winehq.com/show_bug.cgi?id=882
Summary: Alpha Centauri: Text does not show in the main screen
menu
Product: Wine
Version: CVS
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.com
ReportedBy: johane(a)lysator.liu.se
The main screen in Sid Meier's Alpha Centauri has a menu with options like
'Quick start', 'Options' and so on. The problem is that the text is not visible.
This game uses DirectX 6.
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http://bugs.winehq.com/show_bug.cgi?id=881
Summary: Mouse cursor not blanked in opengl game
Product: Wine
Version: 20020710
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.com
ReportedBy: john_morris(a)swbell.net
This just started in 20020710, it works properly in 20020605.
When running Icewind Dale (an opengl game), the default X mouse cursor does not
disappear, and is rendered on top of the in-game mouse cursor. The previous
release of wine worked properly, so I assume it was broken in one of the cursor
changes I see in the changelog for this release.
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http://bugs.winehq.com/show_bug.cgi?id=444
apa3a(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
------- Additional Comments From apa3a(a)yahoo.com 2002-07-15 21:22 -------
Close
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apa3a(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution| |FIXED
------- Additional Comments From apa3a(a)yahoo.com 2002-07-15 21:21 -------
Patch submitted today by Ryan Cumming
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http://bugs.winehq.com/show_bug.cgi?id=879
apa3a(a)yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
AssignedTo|wine-bugs(a)winehq.com |galberte(a)neo.lrun.com
Severity|normal |minor
Status|NEW |ASSIGNED
------- Additional Comments From apa3a(a)yahoo.com 2002-07-15 21:18 -------
Guy, please review the issue.
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http://bugs.winehq.com/show_bug.cgi?id=787
------- Additional Comments From John.Haytas(a)linnbenton.edu 2002-07-15 18:41 -------
I am experiencing the same compile problems with both 20020605 and 20020710.
RH 7.3 (Valhalla) Kernel 2.4.18-3 on an i686
# gcc --version 2.96
# perl --version This is perl, v5.6.1 built for i686-linux-thread-multi-ld
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------- Additional Comments From mstefani(a)redhat.com 2002-07-15 15:11 -------
Tried it and it looks good (means no problems in the tabs).
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------- Additional Comments From apa3a(a)yahoo.com 2002-07-15 14:26 -------
Researching the main issue - the application startup problem.
The problem occurs because application tries to create a COM object using not
registered class ID. This is a class ID from the OLEAUT32.DLL provided with the
application. You can fix the problem by registering the dll.
To register the dll run command:
regsvr32 OLEAUT32.DLL in the application directory.
Try to do this instead of installing and using additional dlls.
I suggest you to submit other issues in separate bug reports.
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------- Additional Comments From tony_lambregts(a)telusplanet.net 2002-07-15 13:57 -------
Well from the screenshots its obvious that the tabs are shorter as well. If we
had a downloadable program that shows this problem it would be helpful.
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------- Additional Comments From ithaqua(a)inreach.com 2002-07-15 13:36 -------
Maybe somebody knows exactly which DLL dependencies I should set? Could somebody post a sample ~/.wine/config that is known working with Terragen 0.8.44? So far, debug does not look like it is throwing the final error message, any ideas? Is Xwindows v3.3.6 okay? Terragen 0.8.44 and DCOM95 are now installed. Terragen loads in both of the following cases:1) Using builtin comctl32, the left-column child window select buttons are not all visible, just part of the first one. In the Landscape "child" window, the terrain-sculpting buttons do appear, with good icons but "funny" text (that text was supposed to be Small, Med, Large, I think).2) Using native comctl32, the left-column child window select buttons are all properly visible. But, in the Landscape window, the terrain-sculpting buttons do not appear at all. In both cases, there is another problem - I think it is a general case. From the Landscape child window, click Surface Map, then in Surface Map, click Edit Color, then wine Terragen just locks-up. Landscape -> Surface Map -> Tex, same lock-up. Cloudscape -> Edit Cloud Color, same lock-up. Water -> Edit Diffuse/Transparent Color, same lock-up. Killing the wine Terragen process seems to be the only recovery (back to the console). All the rest seems working fine, including nice rendering. So if anybody has the .srf file format spec in full detail, that alone might be enough.
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------- Additional Comments From mstefani(a)redhat.com 2002-07-15 13:01 -------
Created an attachment (id=224)
screenshot aquired with "wine -dll comctrl32=native D_ImageViewer.exe"
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