http://bugs.winehq.org/show_bug.cgi?id=29912
Bug #: 29912
Summary: No parent button in file selection dialog
Product: Wine
Version: 1.4-rc1
Platform: x86-64
URL: http://www.winuae.net/files/InstallWinUAE2330.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
In some types of file selection dialog, there is no parent button. The
equivalent dialog in Windows XP does have a parent button, which makes
navigating the directory tree much easier.
If the program opens a selection dialog positioned in a subdirectory, to
navigate to the parent you need to use the treeview on the left side to
navigate down the directory hierarchy instead.
I noticed this while testing WinUAE, but presumably any program which uses the
same type of dialog will be similar.
- Download and run the WinUAE installer. Check the box to run the program at
the end.
- When the WinUAE Properties window appears, click ROM in the treeview then
click one of the "..." buttons to show a file selection dialog. There is no
parent button in the dialog. (There is also no indication of where in the
directory tree the current view is.)
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https://bugs.winehq.org/show_bug.cgi?id=41729
Bug ID: 41729
Summary: 2GIS 3.0 application crashes on exit.
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sergey.rahmanov(a)gmail.com
Distribution: ---
Created attachment 56166
--> https://bugs.winehq.org/attachment.cgi?id=56166
Crash report.
2GIS crashes on every exit.
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https://bugs.winehq.org/show_bug.cgi?id=56073
Bug ID: 56073
Summary: Some Unity games don't receive keyboard input when
using virtual desktop
Product: Wine
Version: 5.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: random-nick(a)mail.com
Distribution: ---
The issue seems to be absent in 5.11 and present in 5.12. Git bisect resulted
in commit 57124b9905bbdedfdd0bca777481d570ffa1769a
Setting UseTakeFocus to N successfully works around the issue, which led me to
believe it might be https://bugs.winehq.org/show_bug.cgi?id=48121 but the PoC
attached there still works properly in the virtual desktop (and the behaviour
without the virtual desktop seems unchanged).
I couldn't find a free Unity game which replicates the issue.
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https://bugs.winehq.org/show_bug.cgi?id=48121
Bug ID: 48121
Summary: Unity games do not fire
OnApplicationFocus/OnApplicationPause events on focus
regain
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: dt(a)zeroitlab.com
Distribution: ---
Created attachment 65713
--> https://bugs.winehq.org/attachment.cgi?id=65713
Proof of concept patch
I've tested with both stable and staging, neither gets unity to fire
OnApplicationFocus and OnApplicationPause events on focus regain. I've tracked
this down by reverse engineering the native unity binary.
There are 4 window messages to which the unity engine reacts by firing these
internal events. They are:
1. WM_SIZE (when wParam == 0 && unity's window is active)
2. WM_EXITSIZEMOVE
3. WM_NCPOINTERUP
4. WM_NCPOINTERDOWN (when DragDetect() says the pointer is in bounds for the
window; pointer coordinates are passed in lparam)
Of all these events, it seems to me, that the ones we should be firing and are
not currently, are WM_NCPOINTERUP and WM_NCPOINTERDOWN.
I was not sure how to get the pointer coordinates, but I was able to confirm
this finding, by firing WM_NCPOINTERUP with wparam=0, lparam=0 on focus regain
because that event had no such bounds check in the unity engine code. With this
change, my target application indeed unpauses.
Observing the issue is fairly easy,
https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnApplicationFocus.h…
adding this example behaviour to the camera and building the project for
windows then running it in wine reproduces.
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https://bugs.winehq.org/show_bug.cgi?id=57998
Bug ID: 57998
Summary: ClickOnce apps don't start after installing winetricks
dotnet472
Product: Wine
Version: 10.3
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maemigh(a)gmail.com
Created attachment 78259
--> https://bugs.winehq.org/attachment.cgi?id=78259
Console log of trying to start clickonce app
After using winetricks to install dotnet472, clickonce apps won't start.
A bunch of these errors show up 0158:err:ole:create_server class
{20fd4e26-8e0f-4f73-a0e0-f27b8c57be6f} not registered
0158:err:ole:com_get_class_object no class object
{20fd4e26-8e0f-4f73-a0e0-f27b8c57be6f} could be created for context 0x4
The following command attempts to start a sample hello world app. If it's
relevant, it doesn't work on wine 10.0 or 10.3, but it does work on crossover
25.
wine .wine/drive_c/windows/syswow64/rundll32.exe
dfshim.dll,ShOpenVerbApplication
https://maemigh.github.io/HelloWorldClickOnce/published/HelloWorldClickOnce…
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https://bugs.winehq.org/show_bug.cgi?id=55819
Bug ID: 55819
Summary: when alt+tab out and in again, the input no longer
working
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
Distribution: ---
In Parasocial game that made by chilla art, when alt+tab out and in again, the
mouse no longer working.
Even alt+Enter to make it windows mode and full screen mode again, only mouse
work, keyboard is not working and there are choose in game.
Game is on Steam
call Parasocal
you can reproduce by play it in full screen, and alt+tab out and in again.
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https://bugs.winehq.org/show_bug.cgi?id=58061
Bug ID: 58061
Summary: [FL Studio] When holding CTRL to zoom in the playlist,
it also scrolls vertically - possible regression
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agarplayerarlon(a)gmail.com
Distribution: ---
Created attachment 78314
--> https://bugs.winehq.org/attachment.cgi?id=78314
video of the issue
So basically the normal behavior is that if you hold CTRL in the playlist and
scroll the mouse wheel, it only zooms and doesen't scroll, but after Wine 10.4
the bug started appearing and instead of only zooming, it also started to
scroll up and down.
I've also just tested on Windows and it works correctly, so it's not a mouse
problem, I've also tested on 2 different distros with Wine 10.4 and 10.5 and I
have the same issue on both of them.
In the video that I've attached I was holding CTRL all the time, and as you can
see it zooms in the playlist, but it also scrolls vertically, which it
shouldn't, it should only scroll vertically when I'm NOT holding down CTRL.
My system info:
NVIDIA rtx 4060 with 570.133 drivers (latest arivers at the moment)
Wayland + xwayland for Wine
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https://bugs.winehq.org/show_bug.cgi?id=51575
Bug ID: 51575
Summary: Texconv fails with mipmap error unless "-nowic" is
supplied to disable WIC use
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: winebugs(a)63bit.net
Distribution: ---
Texconv.exe returns mysterious errors about mipmaps if "-nowic" is not passed.
This appears to be some problem in the interaction between windowscodecs.dll
and texconv mipmap level detection.
Example (probably any DDS will work to repro):
Texconv.exe -nologo -y -sepalpha -f BC7_UNORM -bc q -o "C:\blah\out"
"C:\blah\TamrielTreeLod.dds"
returns FAILED [mipmaps] (80070057: Invalid parameter.)
Source for texconv is here:
https://github.com/microsoft/DirectXTex/blob/54ce2c8da97c3508899c31f80bfb1e…
Binary is available here:
https://github.com/microsoft/DirectXTex/releases/tag/aug2021
Passing "-nowic" parameter succeeds, causing me to suspect windowscodecs.dll
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https://bugs.winehq.org/show_bug.cgi?id=57492
Bug ID: 57492
Summary: Players can't join Astroneer dedicated server with
enabled encryption because BCryptExportKey encryption
of key not yet supported
Product: Wine
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: joejoetv(a)joejoetv.de
Distribution: ---
The problem occurs when running an Astroneer dedicated server or the game
client using WINE while having encryption not disabled on at least one side
(which is required from some platforms to join).
In that case, when a player tries to join, they will not be able to connect and
the following message is printed by WINE:
```
0170:fixme:bcrypt:BCryptExportKey encryption of key not yet supported
```
This was tested using WINE staging 9.22 and GnuTLS 3.8.3 (which was causing
problems before this issue) and a game client running on Windows.
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https://bugs.winehq.org/show_bug.cgi?id=57665
Bug ID: 57665
Summary: The Medium game launcher has no background image
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: win32u
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: rbernon(a)codeweavers.com
Regression SHA1: 51b16963f6e0e8df43118deac63f640aee4698b7
Distribution: ---
Created attachment 77837
--> https://bugs.winehq.org/attachment.cgi?id=77837
before and after
As the title says.
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http://bugs.winehq.org/show_bug.cgi?id=6682
Alexandre Julliard <julliard(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|RESOLVED |CLOSED
--- Comment #83 from Alexandre Julliard <julliard(a)winehq.org> ---
Closing bugs fixed in 10.6.
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https://bugs.winehq.org/show_bug.cgi?id=57283
Bug ID: 57283
Summary: Queen of heart 99 SE : corrupted visual on KO
Product: Wine
Version: 9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: riyu12383(a)gmail.com
Distribution: ---
Created attachment 77223
--> https://bugs.winehq.org/attachment.cgi?id=77223
Log with ddraw and d3d trace
The game :
A Japanese fighting game.
The bug :
When a player or bot is KO'd, the camera zoom on the loser's body. The zoom in
itself is maybe okay, but the camera moving to follow the player ends up
corrupted a part of the screen.
How to launch the game :
The game needs "regsvr32 C:\windows\syswow64\ir50_32original.dll" but on
Linux/Wine this dll is not present in the prefix so deleting/moving
System/opening.avi from the game directory is easier.
Windows 10 needs a compatibility mode to force ddraw, but on Linux/Wine it just
works.
Launch qoh99.exe, LANG=ja_JP.UTF-8 is recommended.
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http://bugs.winehq.org/show_bug.cgi?id=31701
Bug #: 31701
Summary: Alan Wake crashes on start without native vcrun2008
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scott(a)open-vote.org
Classification: Unclassified
Created attachment 41667
--> http://bugs.winehq.org/attachment.cgi?id=41667
Console output
The steam version will automatically install vcrun2008, but the GoG version
will not.
Installing native vcrun2008 will work around the problem (and encounter other
problems)
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https://bugs.winehq.org/show_bug.cgi?id=58057
Bug ID: 58057
Summary: Certificate import wizard does not give visual
confirmation when a specific certificate store is
selected
Product: Wine
Version: 10.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cryptui
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 78309
--> https://bugs.winehq.org/attachment.cgi?id=78309
Screenshot
Steps to reproduce:
1. Run `wine control`
2. Double-click "Internet Settings"
3. Click Content, Certificates, Import
4. Click Next, Browse, select a certificate file, and click Next again
5. Click Browse, select a certificate store, and click OK
Despite selecting a specific store, the wizard still says that the certificate
store is "Determined by the program". But when the wizard finishes, the
certificate is correctly imported into the selected store.
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https://bugs.winehq.org/show_bug.cgi?id=51584
Bug ID: 51584
Summary: Zafehouse: Diaries demo needs support for pixel format
DXT5 in D3DXSaveSurfaceToFileInMemory
Product: Wine
Version: 6.14
Hardware: x86-64
URL: https://web.archive.org/web/20160606064900if_/https://www.zafehouse.com/files/getdemo.php?demo=1
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Created attachment 70435
--> https://bugs.winehq.org/attachment.cgi?id=70435
output
Needs 'winetricks -q d3dcompiler_47' to work around bug 37676.
This happens with both native dotnet and wine-mono.
I'm running Manjaro with a GTX750Ti with driver 470.57.02.
$ sha1sum ZafehouseDiariesDemoSetup.exe
0c15d5024c9a1e327ac7383fee48ad55a6fec35a ZafehouseDiariesDemoSetup.exe
$ du -sh ZafehouseDiariesDemoSetup.exe
31M ZafehouseDiariesDemoSetup.exe
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http://bugs.winehq.org/show_bug.cgi?id=35652
Bug ID: 35652
Summary: Aura Kingdom Will Not Start
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iyeru42(a)gmail.com
Created attachment 47610
--> http://bugs.winehq.org/attachment.cgi?id=47610
Windows Process backtrace
Aura Kingdom will crash before the launcher even starts.
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https://bugs.winehq.org/show_bug.cgi?id=52553
Bug ID: 52553
Summary: Resource Hacker 5.1.8 fails to render tree view on
left, shows white screen
Product: Wine
Version: 7.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: nyanpasu64(a)tuta.io
Distribution: ---
Created attachment 71866
--> https://bugs.winehq.org/attachment.cgi?id=71866
Screenshot of the white tree view
- Download and run http://www.angusj.com/resourcehacker/reshacker_setup.exe.
- Run Resource Hacker.
- Click the Open toolbar icon, then double-click ResourceHacker.exe (or any
other Windows file for that matter).
There should be a tree view on the left of the window. Instead all you get is a
white screen, but the tree view is still present but invisible. With the tree
view focused, pressing arrow-right expands an item, causing a scrollbar to
appear. Clicking around or using up/down keyboard arrows causes items to show
in the right panel, but the tree view still fails to draw.
Looking at
https://appdb.winehq.org/objectManager.php?sClass=application&iId=2777, I think
this worked on 5.19. I first encountered rendering errors on 7.0, and they
continue to occur on 7.2.
The missing tree view occurs both with visual styles on and off. Tested on
system Wine with a dirty wine prefix, and Bottles with a cleaner one.
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https://bugs.winehq.org/show_bug.cgi?id=45460
Bug ID: 45460
Summary: Running EVE Online keeps locking up after a few hours
Product: Wine
Version: 2.22
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dtpbdrums(a)hotmail.com
Created attachment 61799
--> https://bugs.winehq.org/attachment.cgi?id=61799
Error Report when EVE Online freezes and quits.
Running EVE Online causes the game to freeze and generate an error report
attached below. This happens ever since the lasses release in May from CCP.
Before that, the game ran flawlessly.
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http://bugs.winehq.org/show_bug.cgi?id=23329
Summary: Medal of Honor games: wrong video card detection
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: felipemoraesbr(a)gmail.com
Hello, in MOHAA, MOHA and MOHPA my video card isn´t recognized as it should. I
have a NVIDIA Geforce 9500 GT video card with 512mb, but these programs insist
I have a 256mb video card.
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http://bugs.winehq.org/show_bug.cgi?id=58128
Bug ID: 58128
Summary: Activeworlds : Crash on login
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nodo(a)kahanamura.com
Distribution: ---
Created attachment 78393
--> http://bugs.winehq.org/attachment.cgi?id=78393
AW Browser Crash Traceback
This bug relates to a report filed by me on April 11 2025 20:21:53 for the
latest version of the Activeworlds client:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=42607
Upon login, the 3D environment attempts to initialize but fails. Additionally,
the splash screen does not disappear, but this can be remedied by moving it
using DE-level features, such as right clicking the program on the taskbar and
selecting Move in XFCE.
I have enclosed my latest traceback from Wine-Staging 10.5, on Arch Linux.
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http://bugs.winehq.org/show_bug.cgi?id=58130
Bug ID: 58130
Summary: Listview "truncated" display in Icon mode with
multiline caption
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78397
--> http://bugs.winehq.org/attachment.cgi?id=78397
Test app
While attempting to propose a test app for
https://bugs.winehq.org/show_bug.cgi?id=58007 I've discovered another bug with
a simple test app (attached)
Rendering of a multiline caption while in "icon" mode just shows a fraction of
what is expected. See screenshot.
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https://bugs.winehq.org/show_bug.cgi?id=58073
Bug ID: 58073
Summary: Pager: Incorrect PGM_RECALCSIZE behaviour
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78327
--> https://bugs.winehq.org/attachment.cgi?id=78327
Win11 Correct rendering
See https://jira.reactos.org/browse/CORE-7017
App tested: https://github.com/katahiromz/BeginBar/releases/tag/1.0
Code of the app: https://github.com/katahiromz/BeginBar
After installing, run the app, it will create a Taskbar. It begins in
"Horizontal" mode.
Right click on it, change it to "Vertical" mode.
In Windows, changing to "Vertical" mode means that the Taskbar has now a width
equal to button "Begin" width and a new height based on Desktop height.
In Ubuntu/Wine, when changing to "Vertical" mode a problem happens:
1)The new width is equal to the Horizontal width. -->Bug
2)The height is correctly calculated. --->Correct
Proposal fix: https://github.com/reactos/reactos/pull/7875
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https://bugs.winehq.org/show_bug.cgi?id=57594
Bug ID: 57594
Summary: Listview columns "swapped" when using
LVS_EX_CHECKBOXES (Defraggler)
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 77708
--> https://bugs.winehq.org/attachment.cgi?id=77708
Defraggler Ubuntu
Piriform 2.21 from
https://web.archive.org/web/20200503230319/http://download.piriform.com/dfs…
Checkboxes are overlapping listbox items and columns are having wrong size :
Looks like LVS_EX_CHECKBOXES is not correctly supported as 2 first columns are
drawn in the wrong order
See https://jira.reactos.org/browse/CORE-19313 for more details
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https://bugs.winehq.org/show_bug.cgi?id=40481
Bug ID: 40481
Summary: Doctor Web Cureit crashes
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxrexfax(a)yandex.ua
Distribution: ---
Created attachment 54249
--> https://bugs.winehq.org/attachment.cgi?id=54249
This backtrace was created by Wine
Cureit dont start working in Wine.
Download link http://free.drweb.com/cureit
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https://bugs.winehq.org/show_bug.cgi?id=54066
Bug ID: 54066
Summary: SysLink control shouldn't delete the HFONT it didn't
create
Product: Wine
Version: 7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: vz-wine(a)zeitlins.org
Distribution: ---
I believe there is a bug in `dlls/comctl32/syslink.c` where `WM_DESTROY`
handler calls `DeleteObject(infoPtr->Font)`, although this font is not owned by
the control -- it is (or can be) given to it via `WM_SETFONT` and doing this
means that a system font can be destroyed prematurely, resulting in plenty of
other problems later on in the program.
Amazingly, it looks like this code was there since a1f3756daab (Free allocated
font handles when control is destroyed., 2004-12-08) and I don't really
understand how could it not be noticed until now, but apparently somehow it
wasn't.
The following trivial patch:
```
diff --git a/dlls/comctl32/syslink.c b/dlls/comctl32/syslink.c
index 8130bf19641..efc3467838b 100644
--- a/dlls/comctl32/syslink.c
+++ b/dlls/comctl32/syslink.c
@@ -1709,7 +1709,6 @@ static LRESULT WINAPI SysLinkWindowProc(HWND hwnd, UINT
message,
case WM_DESTROY:
TRACE("SysLink Ctrl destruction, hwnd=%p\n", hwnd);
SYSLINK_ClearDoc(infoPtr);
- if(infoPtr->Font != 0) DeleteObject(infoPtr->Font);
if(infoPtr->LinkFont != 0) DeleteObject(infoPtr->LinkFont);
SetWindowLongPtrW(hwnd, 0, 0);
Free (infoPtr);
```
is enough to fix the problem for me.
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