http://bugs.winehq.org/show_bug.cgi?id=58691
Bug ID: 58691
Summary: Dungeon Siege 2 not work in lan
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alpha_one_x86(a)first-world.info
Distribution: ---
Hi,
Dungeon Siege 2 not work in lan, the game say Name is already in use
But according to
https://github.com/GenesisFR/DS2TroubleshootingGuide?tab=readme-ov-file#nam…
it's adapter problem, (fix MTU or disable IPv6).
Can you fix this?
Cheers,
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http://bugs.winehq.org/show_bug.cgi?id=58690
Bug ID: 58690
Summary: fw_manager_IsPortAllowed is not implemented
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hnetcfg
Assignee: wine-bugs(a)winehq.org
Reporter: rickshanor(a)gmail.com
Distribution: ---
Hi,
New here. I am trying to run a windows executable under wine. I get the
following error: Error in RPC::Firewall blocks events.
I ran my app with RPC logging enabled, and I found this error:
fixme:hnetcfg:fw_manager_IsPortAllowed
I traced this back to dlls/hnetcfg/manager.c to confirm that the
fw_manager_IsPortAllowed function is not implemented.
What is the recommended way to work around this issue? Would it be unreasonable
to update that function to just return allowed = true? Is there a way to simply
bypass or patch that function at runtime rather than changing wine source?
Recommendations welcome.
Thanks,
Rick
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http://bugs.winehq.org/show_bug.cgi?id=58689
Bug ID: 58689
Summary: Full sockets are blocking even with FIONBIO=1, and
leak server resources if terminated
Product: Wine
Version: 10.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: blubban(a)gmail.com
Distribution: ---
Created attachment 79286
--> http://bugs.winehq.org/attachment.cgi?id=79286
reproducer
Compile and run the attached program; -lws2_32, no other flags needed.
Expected (as seen on win10):
sent 16384 (total 16384)
sent 16384 (total 32768)
[...]
sent 16384 (total 2752512)
sent -1 (total 2752512)
read 16384 (total 16384)
[...]
read 16384 (total 2752512)
read -1 (total 2752512)
Actual:
sent 16384 (total 16384)
[...]
sent 16384 (total 2703360)
and then stops doing anything, despite setting FIONBIO=1. That's problem 1.
If ^C'd, it prints
^C0120:fixme:console:default_ctrl_handler Terminating process 20 on event 0
$ 0x563a4329ca30:1: Async thread=0x563a4325a9c0
0x563a4330d470:2: I/O status block
0x563a4330f620:1: Event manual=1 signaled=0
0x563a4330f4f0:1: Fd unix_fd=318 user=0x563a4330f2f0 options=00000020
0x563a4330f2f0:1: Socket fd=0x563a4330f4f0, state=3, mask=0, pending=50,
reported=50
0x563a4330eb00:1: Event manual=1 signaled=0
0x563a43286610:1: Event manual=1 signaled=0
0x563a4325add0:1: Event manual=1 signaled=1
0x563a4325a9c0:1: Thread id=0024 unix pid=474049 unix tid=474049 state=1
0x563a4325a1f0:1: Token id=0.1001 primary=1 impersonation level=-1
0x563a4325a0d0:1: Event manual=1 signaled=1
0x563a430f20e0:1: Process id=0020 handles=(nil)
which, according to #winehackers, means wineserver leaked some resources.
That's problem 2.
I don't know if those problems are two bugs, or one bug with two symptoms.
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http://bugs.winehq.org/show_bug.cgi?id=58661
Bug ID: 58661
Summary: Visual apps, specifically with .NET won't work
correctly
Product: Wine
Version: 10.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vicentetavareslima(a)gmail.com
Distribution: ---
Created attachment 79240
--> http://bugs.winehq.org/attachment.cgi?id=79240
video of the problem
If I try to run a gui app in wine it completely breaks, black squares and the
window gets cloned sometimes
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http://bugs.winehq.org/show_bug.cgi?id=58667
Bug ID: 58667
Summary: Multi-touch gestures not passed through on CSP
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: despair.chick(a)proton.me
Distribution: ---
On clip studio paint and other windows art based applications traditional touch
operations are recognized but gestures are not.
*Pinch-to-zoom
*Rotation
*Three-finger-operations
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http://bugs.winehq.org/show_bug.cgi?id=58685
Bug ID: 58685
Summary: RFE: mkv
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: austinenglish(a)gmail.com
Distribution: ---
Request for Enhancement: Please allow the buzilla to accept mkv files
(movies). Sometimes that is the only way to properly communicate an issue that
is happening. Showing with an mkv file removes all misunderstandings.
I have had mkv files requested from several tech support departments and it
makes it a lot easier on both of us to get a problem resolved.
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http://bugs.winehq.org/show_bug.cgi?id=58687
Bug ID: 58687
Summary: Texture Tool is unusable (images don't render)
Product: Wine
Version: 10.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danileon95(a)gmail.com
Distribution: ---
Created attachment 79283
--> http://bugs.winehq.org/attachment.cgi?id=79283
Terminal output when running the program and opening an image.
Download link: https://www.evolved-software.com/texturetool/texturetool
When opening an image in this program, said image should be visible in the
viewport. Instead, nothing is displayed, rendering the program useless. The
program works fine on Windows 11 on the same PC.
I've attached the terminal output when running the program and opening an
image.
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http://bugs.winehq.org/show_bug.cgi?id=58674
Bug ID: 58674
Summary: Texture Tool errors out on boot
Product: Wine
Version: 10.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danileon95(a)gmail.com
Distribution: ---
Created attachment 79258
--> http://bugs.winehq.org/attachment.cgi?id=79258
Screenshot of error and black window
Texture tool, which can be downloaded here:
https://www.evolved-software.com/texturetool/texturetool crashes on boot with
the following error: "Display using 32 bit is not supported by available
hardware at line 27". A black window is present alongside this error, which
then closes upon dismissing said error.
In case this information is useful, I also tried it on Proton and the same
error was present there.
The same program works fine on the same machine on Windows 11.
Let me know if you need more information from me.
I can't attach 2 files apparently, so since the terminal output is so short
I'll just copypaste it here:
$ wine Texture\ Tool.exe
00b4:fixme:wineusb:query_id Unhandled ID query type 0x5.
00b4:fixme:wineusb:query_id Unhandled ID query type 0x5.
0124:err:environ:init_peb starting L"Z:\\run\\media\\dani\\860
EVO\\Herramientas windows\\Texture Tool\\Texture Tool.exe" in experimental
wow64 mode
0124:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0124:fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
0124:fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
0124:fixme:icon:NtUserDrawIconEx Error retrieving icon frame 0
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https://bugs.winehq.org/show_bug.cgi?id=50277
Bug ID: 50277
Summary: Haven intro video does not play
Product: Wine
Version: 6.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: kai.sterker+wine(a)gmail.com
Distribution: ---
Created attachment 68825
--> https://bugs.winehq.org/attachment.cgi?id=68825
Debug logs with +mfplat,+gstreamer
Upon testing Haven with the builtin media foundation implementation, the
following error is logged, the intro movie does not play and the game is stuck
at launch:
020c:err:mfplat:media_source_constructor Failed to play source, error 0.
0218:err:mfplat:bus_watch qtdemux0: Internal data stream error.
0218:err:mfplat:bus_watch qtdemux.c(6605): gst_qtdemux_loop ():
/GstBin:bin0/GstDecodeBin:decodebin0/GstQTDemux:qtdemux0:
streaming stopped, reason error (-5)
Debug logs with +mfplat,+gstreamer attached. I'm on Ubuntu 20.04. If I can
provide any other useful information please let me know.
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https://bugs.winehq.org/show_bug.cgi?id=56936
Bug ID: 56936
Summary: Videos don't play in Blood West: gst_caps_is_fixed
(caps)' failed / media_source_get_service_GetService
Unsupported service
Product: Wine
Version: 9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
When playing Blood West (GOG version of the game, mostly upstream Wine with
just esync patches added from staging and common dxvk / vkd3d-proton overrides
in the prefix), cutscenes and intro videos have only sound, but no image. These
look like related error messages (not sure if the issue is with winegstreamer
of mfplat):
0:00:00.094873436 823464 0x7f06a8000db0 ERROR audio-info
audio-info.c:302:gst_audio_info_from_caps: no rate property given
(wine:823464): GStreamer-Video-CRITICAL **: 19:53:46.923:
gst_video_info_from_caps: assertion 'gst_caps_is_fixed (caps)' failed
0:00:00.107035676 823464 0x7f06a8001000 ERROR audio-info
audio-info.c:302:gst_audio_info_from_caps: no rate property given
01e0:fixme:mfplat:media_source_get_service_GetService Unsupported service
{dd0ac3d8-40e3-4128-ac48-c0add067b714}.
01e0:fixme:mfplat:MFPluginControl_IsDisabled (0
{88753b26-5b24-49bd-b2e7-0c445c78c982})
01e0:fixme:mfplat:MFPluginControl_GetPreferredClsidByIndex (0 0
00007F099DA1EEC8 00007F099DA1EEF0)
0314:fixme:mfplat:video_processor_ProcessMessage Ignoring message 0.
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https://bugs.winehq.org/show_bug.cgi?id=57908
Bug ID: 57908
Summary: Black screen and stuttering sound after menu in About
a boy (GOG)
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
This happens after starting a new game from menu.
Nvidia GTX 3070 drive 535.54.03.
Ubuntu 22.04
wine-10.2-156-gd17225a89cf
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http://bugs.winehq.org/show_bug.cgi?id=58686
Bug ID: 58686
Summary: wine crashes on usb mouse plug or unplug
Product: Wine
Version: 10.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)mi.org.ru
Distribution: ---
when a usb mouse (and possibly other HID devices, but not keyboard though) is
connected or disconnected from pc, all apps' windows opened in wine instantly
crash with XI_BadDevice (invalid Device parameter) (Major opcode: 131
(XInputExtension) minor opcode: 3 (X_OpenDevice)). I tested this both on ryzen
laptop with gentoo (wine-staging v10.8) and intel laptop with arch (wine
10.13). I will test previous versions later and maybe even will be able to
track down the specific commit.
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https://bugs.winehq.org/show_bug.cgi?id=50876
Bug ID: 50876
Summary: Sid Meier's SimGolf does not render properly
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
Created attachment 69686
--> https://bugs.winehq.org/attachment.cgi?id=69686
Screenshot of the bug
The terrain in SimGolf is not rendering properly. I've attached a screenshot
and a trace log, however I'm not certain where this problem occur, but it's
probably a rendering problem.
I didn't get anything when using the following debug channels:
+ddraw,+d2d,+d3d. In the attached log, I've used
+all,-relay,-dsound,-heap,-pulse,-sync, which might provide a log with too much
information.
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http://bugs.winehq.org/show_bug.cgi?id=58669
Bug ID: 58669
Summary: wine wakes up sleeping HDDs
Product: Wine
Version: 10.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aliaksei.urbanski(a)gmail.com
Distribution: ---
Hello everyone,
I have a couple of auxiliary HDDs in my machine that are in standby mode most
of the time (hdparm -y /dev/sd{b,c}). Those HDDs contain file systems that
aren't mounted automatically.
The system runs mostly silently using an SSD.
When I start wine or winecfg, it somehow immediately touches those HDDs so they
wake up and start spinning loudly for no purpose.
Why does it happen? Is there a way to prevent this behavior?
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=56937
Bug ID: 56937
Summary: Alice madness return was unable to run under wow64
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
Alice madness return will show AWC.dll load failed.
But it normal under none wow build
Environment
ubuntu 20.04
wine version lastest master commit 797df8df394
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https://bugs.winehq.org/show_bug.cgi?id=56881
Bug ID: 56881
Summary: BloodRayne unable to run in wow, but able to run under
none wow build
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
Created attachment 76692
--> https://bugs.winehq.org/attachment.cgi?id=76692
Log with WINEDEBUG=+server,relay
the game seems and anti-cheat in it.
Game is unable to run under wow build of wine
but success run under none wow build
OS is ubuntu 20.04
wine is latest master.
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https://bugs.winehq.org/show_bug.cgi?id=49859
Bug ID: 49859
Summary: Nodejs fails to install
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ldhacker(a)live.com
Distribution: ---
When trying to install nodejs, the installer crashes.
Attached is the log.
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http://bugs.winehq.org/show_bug.cgi?id=58684
Bug ID: 58684
Summary: AutoIt Tooltip multiple lines fail to display all the
text properly
Product: Wine
Version: 10.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: torchrish(a)gmail.com
Distribution: ---
Created attachment 79279
--> http://bugs.winehq.org/attachment.cgi?id=79279
Testreport, test program, test result images
1. When inserting @CRs in the display text string the with of the display is
not adjusted to hold the longest line
2. The inserted @CRs cuts off display of the text at the last @CR or third
@CR
attached files:
Test program source: tooltip_linux.au3 (includes function description as
comments)
Testreport: system setup information
Test screen dumps: 3 images from windows tests
3 images from WINE tests
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http://bugs.winehq.org/show_bug.cgi?id=58643
Bug ID: 58643
Summary: "floating" combobox dropdown area in winecfg
Product: Wine
Version: 10.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Open winecfg
Dropdown a combobox
While dropdown area is visible, move winecfg main window => dropdown area does
not follow its combobox anchor and is kept "floating" at its original position.
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http://bugs.winehq.org/show_bug.cgi?id=58682
Bug ID: 58682
Summary: Display glitches (horizontal lines) in browse for
folder
Product: Wine
Version: 10.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 79275
--> http://bugs.winehq.org/attachment.cgi?id=79275
Screenshot
See test application, when "expanding" folders, frequently (not systematic)
draws small horizontal lines (that disappear upon repaint)
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https://bugs.winehq.org/show_bug.cgi?id=43021
Bug ID: 43021
Summary: I Spy Spooky Mansion black screen, silent
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
When run, the game presents an entirely black screen with no sound. Pressing
Escape will close the game.
On Windows, starting the game plays a series of animations with sound
(Scholastic logo, etc.)
The only lines of console output are this:
err:ole:CoGetClassObject class {e78f7620-96cb-11cf-a00b-444553540000} not
registered
err:ole:CoGetClassObject no class object {e78f7620-96cb-11cf-a00b-444553540000}
could be created for context 0x1
however, these CLSIDs are not registered on Windows either, so this is probably
a red herring.
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http://bugs.winehq.org/show_bug.cgi?id=58681
Bug ID: 58681
Summary: after run a fullscreen game, taskbar will be gone
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: l12436.tw(a)gmail.com
Distribution: ---
After a full screen game is executed, taskbar under shell desktop will be gone
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