https://bugs.winehq.org/show_bug.cgi?id=55342
Bug ID: 55342
Summary: try1401.exe from ced1401 fails to connnect to device
with this errors.
Product: Wine
Version: 8.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usb
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
Distribution: ---
Created attachment 74928
--> https://bugs.winehq.org/attachment.cgi?id=74928
log file running try1401.exe in wine 8.13
running the same tests on Wine 8.13, debian12, with most recent winsupp.exe
(sha1sum 0c077b00b51157f59d2744667a97b16ec214c944)
try1401 shows this error when running the self test
Pass 0: Failure opening 1401, device driver not installed or not loaded
(code -581)
I run this test in order check again for bug 54189, however the result is quite
different.
At the moment I can not say whether this is due to a change in wine, or because
winsupp.exe has been updated (the version reports now v3.61, in the earlier
report it was 3.55 it thing.)
So this bug report might make 54189 obsolete, but I'm not sure about this.
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https://bugs.winehq.org/show_bug.cgi?id=57655
Bug ID: 57655
Summary: SketchUp8: frozen viewport - OpenGL 'function is
no-op' after Save or Export
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: tj.iam.tj(a)proton.me
Distribution: ---
Created attachment 77816
--> https://bugs.winehq.org/attachment.cgi?id=77816
ZIP debug log (26MB uncompressed)
The SketchUp 8 viewport stops being updated after a File > Save or File >
Export operation. All other interactivity (menus, toolbars, cursor icon)
continues to work.
This has affected SketchUp8 for many releases; back to 3.x at least but I've
never been able to figure it out or determine the debugging steps to generate
clues... until today!
Seems to be cross-distro (well Debian and derivatives). Currently Debian 12
Bookworm amd64 with kernel v6.12.8. GPU is:
$ lspci -nnk -d ::0300
0a:00.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc.
[AMD/ATI] Cape Verde GL [FirePro W4100] [1002:682c]
Subsystem: Dell Cape Verde GL [FirePro W4100] [1028:2b1e]
Kernel driver in use: radeon
Kernel modules: radeon, amdgpu
I /think/ this also affected hosts using nouveau but it is a long time since I
operated a host with Nvidia GPU so may be mistaken.
Now to the clue. Using:
$ env LIBGL_DEBUG=verbose WINEDEBUG=+timestamp,+opengl,+module
WINEPREFIX=~/.local/share/wineprefixes/SketchUp8 wine ./SketchUp.exe |&
/usr/bin/tee /tmp/wine-opengl.log
and leaving long pauses between each operation so as to match timestamps and
annotate them later in the log-file I discovered that after a File > Save
operation (where the application creates several new Contexts then switches
back to the original, from then onwards all GL function calls result in:
function is no-op
E.g:
197291.329:0138:trace:module:MODULE_InitDLL (762A0000
L"Skp2Xsi.dll",THREAD_ATTACH,00000000) - CALL
197291.329:0138:trace:module:MODULE_InitDLL (762A0000,THREAD_ATTACH,00000000) -
RETURN 1
# 197311 Try to rotate; viewport does not react
197311.444:0024:trace:opengl:wglMakeCurrent hDc 1101009C, newContext 00011000
197311.444:0024:trace:opengl:glLineWidth width 1.000000
function is no-op
197311.444:0024:trace:opengl:glDisable cap 2852
function is no-op
197311.444:0024:trace:opengl:glDisable cap 2896
function is no-op
197311.444:0024:trace:opengl:glColor4ub red 0, green 0, blue 0, alpha 255
function is no-op
197311.444:0024:trace:opengl:glMatrixMode mode 5888
function is no-op
197311.444:0024:trace:opengl:glLoadIdentity
function is no-op
197311.444:0024:trace:opengl:glLightfv light 16384, pname 4611, params 0031F92C
function is no-op
In the attached log I have annotates the beginning of each operation with a
line of the form:
# ${timestamp} ${description}
so they are easy to grep/search. As is seen in the extract above the bug is
evidenced starting at:
# 197311 Try to rotate; viewport does not react
The complete list of annotations is:
$ grep '^# ' wine-opengl.log
# $ env LIBGL_DEBUG=verbose WINEDEBUG=+timestamp,+opengl,+module
WINEPREFIX=~/.local/share/wineprefixes/SketchUp8 wine ./SketchUp.exe |&
/usr/bin/tee /tmp/wine-opengl.log
# 197184 Application start
# 197223 File > open recent
# 197259 Rotate viewport
# 197287 File > Save
# 197311 Try to rotate; viewport does not react
# 197348 File > Exit
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https://bugs.winehq.org/show_bug.cgi?id=55951
Bug ID: 55951
Summary: AXE-Edit version 1.13.04 crashes, while v1.13.03 runs
without problems
Product: Wine
Version: 8.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joerg(a)hagemann.ws
Distribution: ---
Created attachment 75536
--> https://bugs.winehq.org/attachment.cgi?id=75536
Dumps and Backtrace
The Axe-Fx III is a all-in-one processor for guitar, bass, and other
instruments. Axe-Edit III is a full-featured Mac/PC editor for the Axe-Fx III.
You can view, edit, and manage presets, and much more.
Axe-Edit III, v1.13.04 crashes when trying to start program using the created
launcher.
* Axe-Edit III, version 1.13.03 runs without any problems.
* Axe-Edit III, version 1.13.04 crashes with "Unhandled exception: page fault
on read access to 0x00000000 in wow64 32-bit code (0x0048ff83)". Details see
attachment.
Installer: OK to all default settings, except for "Start AXE-Edit?". Use
launcher instead.
Downloads (no account required, no AXE-FX unit required):
* Axe-Edit III, version 1.13.03:
https://www.fractalaudio.com/downloads/Axe-Edit-III/Axe-Edit-III-Win32-v1p1…
* Axe-Edit III, version 1.13.04:
https://www.fractalaudio.com/downloads/Axe-Edit-III/Axe-Edit-III-Win32-v1p1…
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http://bugs.winehq.org/show_bug.cgi?id=28021
Summary: cmd lacks documentation on command line options ( /c ,
etc )
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)rodrigosilva.com
Unlike start, winepath, and other tools, cmd has no documentation anywhere. It
should have at least a builtin /h (or /?) for a brief explanations of its
command line options (are there others besides /c ? is /c in any user
documentation?)
Or wiki cmd page could be updated to list its options
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https://bugs.winehq.org/show_bug.cgi?id=50133
Bug ID: 50133
Summary: Command line: Issues in some generic commands
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: Psycho-A(a)yandex.ru
Distribution: ---
Continuing exploring native CMD.exe issues...
1) TYPE command can't read from UTF-8 and UTF-16 files. Windows can do it since
Win2000.
2) MOVE command doesn't support /Y key for overwriting target files.
Also, the command still can't move between disk partitions, and haven't produce
any output on moving files operation.
3) PAUSE command's output text have no line-breaking, so any further text will
be merged with same line.
4) TASKLIST command does nothing.
5) TASKKILL command have no /T key for killing processes tree.
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https://bugs.winehq.org/show_bug.cgi?id=57658
Bug ID: 57658
Summary: WotC 4e Character Builder crashes when mousing over
image
Product: Wine
Version: 10.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: endzone102(a)yahoo.com
Distribution: ---
Created attachment 77818
--> https://bugs.winehq.org/attachment.cgi?id=77818
crash log for mouse-over images
I'm getting a new crash in Wine 10.x with the venerable WotC D&D 4e Character
Builder. In 10.x, when I go to the Load Character screen and mouse over any of
the images, the program crashes. This worked fine in 9.x (but I can't seem to
rollback on Fedora 41). I've attached the the relevant bit of the log. I had
to copy/paste it from the console, because redirecting output from wine didn't
go anywhere I could find it.
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https://bugs.winehq.org/show_bug.cgi?id=57405
Bug ID: 57405
Summary: Arabic diacritics not rendered correctly
Product: Wine
Version: 9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usp10
Assignee: wine-bugs(a)winehq.org
Reporter: fahad.alsaidi(a)gmail.com
Distribution: ---
Created attachment 77391
--> https://bugs.winehq.org/attachment.cgi?id=77391
the problem shown comparing with gedit
if the arabic text has Arabic diacritics, it will not render correctly. Letters
not connecting in the right way
How to test it:
1- copy this text to notepad:
بِسْمِ ٱللَّٰهِ ٱلرَّحْمَٰنِ ٱلرَّحِيمِ
2- compare it to gedit or any editor supporting Arabic
see the attachment.
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https://bugs.winehq.org/show_bug.cgi?id=57656
Bug ID: 57656
Summary: CryptMsgGetParam() with
CMSG_SIGNER_AUTH_ATTR_PARAM/CMSG_SIGNER_UNAUTH_ATTR_PA
RAM returns success with 0 buffer size
Product: Wine
Version: 10.0-rc5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
This is currently triggered by wintrust tests from test_wintrust_digest(). The
issue is that GetParam returns TRUE when there is no attributes to return. That
leads to malloc(0) and then attempt to read attributes from that.
I don't know how to write a proper test for this at crypt32 side, so filing a
bug instead.
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http://bugs.winehq.org/show_bug.cgi?id=26610
Summary: Impulse: some buttons are not displayed and some
disappear on mouse over
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://www.impulsedriven.com/downloads/impulse_setup_f
ull.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Created an attachment (id=33879)
--> (http://bugs.winehq.org/attachment.cgi?id=33879)
terminal output
When you start impulse with builtin gdiplus, some buttons like
"organize","register product" and "view" are not visible at all, some others
like the game buttons are disappearing on mouse over.
winetricks dotnet20 is needed, winetricks gdiplus fixes this issue.
wine-1.3.16-213-gda4ed47
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https://bugs.winehq.org/show_bug.cgi?id=57618
Bug ID: 57618
Summary: Using MaxQDA 24 is impossible, because test license
code is not accepted
Product: Wine
Version: 10.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: k_nickel(a)posteo.de
Distribution: ---
After starting MaxQDA24 i get to the "Welcome menue". There I Want to start a
free trial period - which needs a personal testcode.
When klicking on the button "start your free trial", I enter the new testcode
and click on the button "activate". Then the program gives me the output "The
code you entered is invalid or does not exist. Please check"
I could reproduce this more than 5-10 times, with two different testcodes.
So under this conditions the programm is useless.
Downloadlink for the programm MaxQDA24:
https://www.maxqda.com/download/maxqdademo
SHA1 Checksum:
$ sha1sum MAXQDA24_Setup.msi
a4cbd7446b906fad5cc39d6ff8c1f7af5a2008eb MAXQDA24_Setup.msi
My distribution "Ubuntu 24.04.1 LTS"
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https://bugs.winehq.org/show_bug.cgi?id=56817
Bug ID: 56817
Summary: Wuthering Waves launcher doesn't know what browser to
use
Product: Wine
Version: 9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: francisco278herrera(a)gmail.com
Distribution: ---
The links for events and social media sometimes open on Chrome and other times
on Firefox even though only chrome is the default browser, i downloaded the
same installer several times and this behavior changes depending on which one
is used to install the launcher, even though they all have the same version
number, once installed the launcher only opens links in firefox or in chrome,
or doesn't work but tries to use firefox. once the launcher is installed this
behavior doesn't change, this happens even when winetricks is not installed
Steps to reproduce:
on kubuntu 24.04,
Download the wuthering waves installer from the official website:
https://wutheringwaves.kurogames.com/en/
then create a new wine prefix using winetricks, but don't change or download
anything in it
then using the winetricks menu run the installer, when the installer closes the
launcher for wuthering waves opens
then wait until the links in the launcher appear which can take up to around 10
minutes even on windows and then click on them and see which browser they open
on
then close the launcher, open the start menu on kde, search uninstall wuthering
waves then click on it and uninstall wuthering waves
then repeat these steps several times around 5 and see which browsers the links
open on, sometimes they open on chrome and other times they open on firefox, on
windows they always open on the default browser which i have set to chrome
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https://bugs.winehq.org/show_bug.cgi?id=46033
Bug ID: 46033
Summary: Execution of commands that contain special symbols
will be truncated.
Product: Wine
Version: 3.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: yanjie875077968(a)gmail.com
Distribution: ---
when i use the wine cmd, i find same command can't be run, but it can be run in
winxp cmd.
➜ temp wine cmd
Wine CMD Version 5.1.2600 (1.6.2)
Z:\tmp\temp>dir_ny
Volume in drive Z has no label.
Volume Serial Number is 0000-0000
Directory of Z:\tmp\temp
File not found.
Z:\tmp\temp>./dir_ny
Z:\tmp\temp>dir .
Volume in drive Z has no label.
Volume Serial Number is 0000-0000
Directory of Z:\tmp\temp
10/22/2018 4:50 PM <DIR> .
10/22/2018 4:50 PM <DIR> ..
10/22/2018 4:50 PM 471,040 cmd1.exe
10/22/2018 4:50 PM 7 dir_ny.bat
2 files 471,047 bytes
2 directories 9,204,056,064 bytes free
Z:\tmp\temp>exit
➜ temp wine cmd1
Microsoft Windows XP [Version 5.1.2600]
(C) Copyright 1985-2001 Microsoft Corp.
Z:\tmp\temp>dir_ny
fixme:process:CmdBatNotification 1
Z:\tmp\temp>dir .
Volume in drive Z has no label.
Volume Serial Number is 0000-0000
Directory of Z:\tmp\temp
10/22/2018 04:50 PM <DIR> .
10/22/2018 04:50 PM <DIR> ..
10/22/2018 04:50 PM 471,040 cmd1.exe
10/22/2018 04:50 PM 7 dir_ny.bat
2 File(s) 471,047 bytes
2 Dir(s) 9,204,056,064 bytes free
fixme:process:CmdBatNotification 0
i review the cmd code in version 3.18. there is a bug in line 1318.
while (IsCharAlphaNumericW(whichcmd[count])) {
the IsCharAlphaNumericW function not include "_", so when a command include a
"_"
will be truncated.
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https://bugs.winehq.org/show_bug.cgi?id=57549
Bug ID: 57549
Summary: Fighter Factory 3: Window Graphics don't display
correctly after prolonged use.
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jenngra505(a)roadrunner.com
Distribution: ---
Created attachment 77618
--> https://bugs.winehq.org/attachment.cgi?id=77618
Log
After using Fighter Factory 3 for some time, window graphics such as drop-down
menus stop displaying correctly. Closing and reopening the app fixes this. I am
using Linux Mint with an NVIDIA GPU and an Intel CPU. I also use a patched exe
to fix a programming bug on all OSes that prevents you from running multiple
Mugen test instances simultaneously, so I added it as a second download link.
https://virtualltek.com/community/3-0-1/ff-301-win64https://cdn.discordapp.com/attachments/957384365187428424/13075096693962178…
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https://bugs.winehq.org/show_bug.cgi?id=57522
Bug ID: 57522
Summary: Application have more error during installation in
wine 10 rc1 then in wine 9
Product: Wine
Version: 10.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: d.poulin.pierre(a)gmail.com
Distribution: ---
Created attachment 77571
--> https://bugs.winehq.org/attachment.cgi?id=77571
Installation script of application in both wine versions and the behavior of
the application
Microcap windows application install in both wine 9.0 and wine 10.rc1 but i am
having wierd behavior of the application in wine 10 RC1 but not in wine 9.0
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https://bugs.winehq.org/show_bug.cgi?id=48737
Bug ID: 48737
Summary: winevdm.exe crashes running Microsoft Gold 2.0
Product: Wine
Version: 5.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joel(a)airwebreathe.org.uk
Distribution: ---
Created attachment 66626
--> https://bugs.winehq.org/attachment.cgi?id=66626
Backtrace of winevdm.exe crash
winevdm.exe crashes on startup when running the 16-bit GOLFDEMO.exe
https://archive.org/download/MicrosoftGolf2.0_1020/msgolf20.zip
On the terminal, I get the following errors:
$ wine GOLFDEMO.EXE
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 120 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a7f for 120 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 120 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a87 for 120 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a7f for 120 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 120 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a87 for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a7f for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 660 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 660 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a87 for 660 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a7f for 660 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 300 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 280 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 320 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 340 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 380 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 200 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 300 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 300 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 320 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 360 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 380 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 180 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 140 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 160 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a87 for 240 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a7f for 140 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 140 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a7f for 140 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 160 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 160 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a7f for 160 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 160 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a87 for 260 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a17 for 260 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a8f for 260 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a7f for 260 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a97 for 260 bytes
002c:err:local:LOCAL_GetBlock not enough space in local heap 1a9f for 480 bytes
wine: Unhandled page fault on read access to FFFFFFFF at address 00002678
(thread 002c), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=57306
Bug ID: 57306
Summary: Commit 5924ab4c515 breaks Nikon NX studio due to
memory corruption
Product: Wine
Version: 9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christoph.bartoschek(a)gmail.com
Distribution: ---
Nikion NX Studio is crashing with errors like the following one since commit
5924ab4c515:
0024:fixme:uxtheme:BufferedPaintInit Stub ()
double free or corruption (out)
0024:err:seh:call_seh_handlers invalid frame 00007FFFFE0FECD0
(0000000000022000-0000000000120000)
0024:err:seh:NtRaiseException Exception frame is not in stack limits => unable
to dispatch exception.
By adding enough debug logs I see that:
- In function dibdrv_RoundRect from dlls/win32u/dibdrv/graphics.c max_points
becomes 30.
- Then top_points is allocated at size 15.
- The first call to get_arc_points returns 4: count = get_arc_points( dc,
AD_CLOCKWISE, &rect, start, end, top_points );
- The second call time it is called with top_points + counter which is
&top_points[4].
- Inside get_arc_points count becomes 8: count = generate_ellipse_top_half(
dc, width, height, points );
- Then the loop to calculate points starts with pos = count and it has 4
iterations.
- The last write is to points[8+3] = points[11] = top_points[11 + 4] =
top_points[15].
- top_points[15] is beyond the allocated array and it corrupts memory metadata.
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https://bugs.winehq.org/show_bug.cgi?id=56523
Bug ID: 56523
Summary: The Dark Pictures Anthology: Man of Medan
hangs/crashes after company logo
Product: Wine
Version: 9.4
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: f6a1844dbed91b441ad69e7b15b5be242d063e87
Distribution: ---
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_INVALID_OPERATION
error generated. Internal formats neither compatible nor identical.".
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_INVALID_ENUM error
generated. Invalid buffer format.".
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_INVALID_OPERATION
error generated. Texture and sampler are inconsistent.".
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_INVALID_OPERATION
error generated. Not a valid texture.".
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_INVALID_OPERATION
error generated. Not a valid texture.".
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_OUT_OF_MEMORY error
generated. Failed to map buffer.".
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_OUT_OF_MEMORY error
generated. Failed to map buffer.".
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_OUT_OF_MEMORY error
generated. Failed to map buffer.".
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_OUT_OF_MEMORY error
generated. Failed to allocate memory for buffer object.".
0510:err:d3d:wined3d_context_gl_map_bo_address Failed to map bo.
0510:err:d3d:wined3d_debug_callback 00007FF916D36FA0: "GL_INVALID_VALUE error
generated. Invalid offset and/or size.".
9.5-148-gf19c5586709
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https://bugs.winehq.org/show_bug.cgi?id=57636
Bug ID: 57636
Summary: Regression: Black screen in menu until button click in
Age of Empires
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: krkos(a)mail.muni.cz
Distribution: ---
The bug affects original Age of Empires with UPatch HD 1.2 Release 3.
Upon program startup, the screen is black and stays that way until a button in
the menu (invisible) is clicked, then it is painted correctly.
This was bisected to be caused by 786d9d1685ac220081b10cc779d4d331ddd2fc52
winex11: Skip offscreening if the children don't require clipping.
The bug is still present in 10.0-rc4.
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https://bugs.winehq.org/show_bug.cgi?id=56770
Bug ID: 56770
Summary: Geneforge 4: stuttering in character and mouse
movement
Product: Wine
Version: 9.1
Hardware: x86-64
URL: http://www.spiderwebsoftware.com/ftp/win/Geneforge4Dem
o.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: b712d6c8464681ca82f11cf49051401b874814c6
Distribution: ---
When you move your character around the game screen there are frequent pauses
both in the character and the mouse pointer movement. This makes the game
extremely choppy.
There is nothing obvious in the terminal output.
Reverting commit b712d6c8464681ca82f11cf49051401b874814c6
fixes the problem for me and movement, animation become smooth again.
Can be reproduced with Geneforge 4 demo version.
Start a new game from the main menu, get past the character generation and
intro screens. Move your character around the screen to observe the problem.
Geneforge4Demo.exe (24 M)
md5: 25ec65f83d0560c75ddc9db3546b7d45
X.Org X Server 1.21.1.13
Nvidia binary drivers 550.40.63
Still present in Wine-9.10.
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https://bugs.winehq.org/show_bug.cgi?id=56886
Bug ID: 56886
Summary: Wincatalog can't scan folders
Product: Wine
Version: 9.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Download at
https://www.wincatalog.com/download/wincatalog_setup_2024_7_5_612_anycpu.exe
Archived at
https://web.archive.org/web/20240629011906/https://www.wincatalog.com/downl…
On start of the program you get get a crash (bug 56885), ignore that.
To test:
- Install the program all with default options
- Create new catalog (just press save to put it in the default folder)
- Click "Folder" in the toolbar (5th from left), select a folder.
It gives the error "Cannot open catalog file /path/to/file writing"
For best results use a clean WINEPREFIX and AFAIK it must be 64bit for the
error to happen.
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https://bugs.winehq.org/show_bug.cgi?id=57649
Bug ID: 57649
Summary: call .bat doesn't propagate errorlevel
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: huangqinjin(a)gmail.com
Distribution: ---
test2.bat:
@echo off
call :SetError
goto :end
:SetError
exit /B 1
:end
set a=
test.bat:
@echo off
call test2.bat
echo %errorlevel%
wine test.bat outputs 0 instead of 1.
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https://bugs.winehq.org/show_bug.cgi?id=56474
Bug ID: 56474
Summary: Crowns and Pawns: Graphic bugs
Product: Wine
Version: 9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: memax(a)gmx.fr
CC: awesie(a)gmail.com
Regression SHA1: f6a1844dbed91b441ad69e7b15b5be242d063e87
Distribution: Ubuntu
Created attachment 76239
--> https://bugs.winehq.org/attachment.cgi?id=76239
Terminal output
Hello
This is probably a duplicate of bug 56438 but I prefer to report the bug anyway
and let you judge.
Game: "Crowns and Pawns: Kingdom of Deceit"
Version: 1.1.1 (2023-10-19 10:03 (e3a16d1b8-Windows))
I have the GOG.com version, but the game is also available on Steam.
OS: Ubuntu 22.04.4 LTS 64bit.
NVIDIA Driver Version (proprietary): 535.161.07
Wine: wine-9.5 development version.
Default Wine configuration, unmodified.
Clean Wine directory.
Description:
- The word "Loading" is displayed upside down on the texture of the characters
(like a watermark) when they are in the centre of the screen (see screenshot).
- In chapter 2 of the game (in the grandfather's house in Lithuania), the
wooden box puzzle is not displayed correctly: the whole screen is black, making
it impossible to solve the puzzle (see screenshot).
Regression Test:
f6a1844dbed91b441ad69e7b15b5be242d063e87 is the first bad commit
commit f6a1844dbed91b441ad69e7b15b5be242d063e87
Author: Andrew Wesie <awesie(a)gmail.com>
Date: Mon Mar 11 21:56:53 2024 -0500
wined3d: Use bindless textures for GLSL shaders if possible.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=44514
Signed-off-by: Andrew Wesie <awesie(a)gmail.com>
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https://bugs.winehq.org/show_bug.cgi?id=57566
Bug ID: 57566
Summary: Silent crash for application attempting to use RSA
Product: Wine
Version: 10.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: rsaenh
Assignee: wine-bugs(a)winehq.org
Reporter: chivalrousmonkey(a)gmail.com
Distribution: ---
Created attachment 77664
--> https://bugs.winehq.org/attachment.cgi?id=77664
RSAENH error, which is repeated over and over
I have an application which uses an encryption key saved in a file. It appears
to require Window's RSAENH.DLL. While the application starts as expected
(visually OK and responsive), it won't progress. It's own log file reports
"encryption key not found". Attempting to debug Wine, I see that the correct
key file is found, but there are multiple EXCEPTION_ACCESS_VIOLATION
code=c0000005 entries (over and over and over) when looking for RSAENH.DLL.
I've attached a sample.
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https://bugs.winehq.org/show_bug.cgi?id=57207
Bug ID: 57207
Summary: Fallout 3: Regression spams console with errors
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: m1m1k4tz(a)protonmail.com
Distribution: ---
Created attachment 77108
--> https://bugs.winehq.org/attachment.cgi?id=77108
OpenGL
It might introduce some more micro stutters from what I can tell. Reverting
e64f35368e8ee831a968a1e5999dfeb227e2d3be fixes this
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https://bugs.winehq.org/show_bug.cgi?id=57601
Bug ID: 57601
Summary: Touchscreen input broken for x11drv/mouse.c
Product: Wine
Version: 10.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: parker.l.reed(a)gmail.com
Distribution: ---
Created attachment 77719
--> https://bugs.winehq.org/attachment.cgi?id=77719
Revert c0d0468da
Since this commit from the 9.4 series c0d0468da96ec6831f26958e937f978dd62a8cbd
Touch input has been broken in Wayland XWayland and X11 proper
Arch Linux
Plasma Wayland session/X11 session
Steps to reproduce:
1. Launch any winecfg from 9.4 up until latest rc
2. Observe touchscreen input is offset above the touch point
3. Touch is also limited to the winecfg window being in the upper left. Moving
the window anywhere else, it is not intercepted.
I have successfully built 10.0-rc3 reverting that commit and observe touch
functionality being restored.
Attached revert for current master
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