http://bugs.winehq.org/show_bug.cgi?id=30111
Bug #: 30111
Summary: Crysis 2 ingame crashes
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian.frank(a)gmx.de
Classification: Unclassified
Hi Guys,
after getting the crysis2 loading issue fixed, i noticed that the game itself
runs well, but very very unstable.
The game simply crashes. The last i see on the console is (the d3d_texure fixme
is repeatedly displayed all the time you play)
fixme:d3d_texture:wined3d_texture_generate_mipmaps texture 0x159925c8 stub!
fixme:d3d_texture:wined3d_texture_generate_mipmaps texture 0x15992338 stub!
fixme:faultrep:ReportFault 0x32df20 0x0 stub
fixme:d3d_texture:wined3d_texture_generate_mipmaps texture 0x159925c8 stub!
The sound of the game is still running but the process is [defunct].
Any ideas on how to debug this issue ? Any recommend traces ?
I also noticed a freeze after a ingame video sequence.
Many thanks,
Christian
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http://bugs.winehq.org/show_bug.cgi?id=21811
Summary: 3impact tech demo collection crashes on first demo
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.3impact.com/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://www.3impact.com/3Impact_Engine/dyruk89b/3impact51_demo.exe
is a set of demos showing mannekins flailing about and boulders rolling.
Runs great on Vista.
It installs fine on Wine. To start the app, do
cd ~/".wine/drive_c/Program Files/3impact5demos"
wine demos.exe skinnedragdoll.dll
The first problem is bug 21790; do 'winetricks vcrun2005' to get past that.
The next problem is a crash related to
d3dx9_36.D3DXAssembleShaderFromResourceW,
roughly bug 12020. Work around this with 'winetricks d3dx9'.
The next problem is that full-screen mode doesn't work (bug 21791).
Work around this by telling the demo to run in a window.
This prompts you to press N, and then crashes after you do, with
wine: Unhandled page fault on read access to 0x0000001c at address 0x431c10
(thread 0009), starting debugger...
I'll attach a +relay,+seh log.
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https://bugs.winehq.org/show_bug.cgi?id=45623
Bug ID: 45623
Summary: Audio cracking since 3.13
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Since wine 3.13 version came out, the audio in a game I play (Overwatch) after
a while starts to crack a lot. This happens with both winepulse and winealsa
driver.
This does not happen 3.12 so should probably be marked as regression.
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http://bugs.winehq.org/show_bug.cgi?id=33295
Bug #: 33295
Summary: Vietcong: Connecting to a multiplayer server does not
work
Product: Wine
Version: 1.5.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Connecting to any multiplayer server in the server list will result in the
phone sound that the connection has failed. Even servers with default maps (and
logically compatible versions) does not work.
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https://bugs.winehq.org/show_bug.cgi?id=57798
Bug ID: 57798
Summary: Turtle WoW client can alt-tab back to desktop once
only, next time display is black
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine_bugzilla(a)sctb.ch
Distribution: ---
Morning, Gents.
I run the TurtleWoW World of Warcraft client, which is the original WoW client
from Blizzard, but with substantial modifications made by the TWoW devs.
I updated Wine to 10.0.
Prior to this, I could alt-tab without problems back to desktop (XFCE on
Debian) quite a few times, maybe ten or so, but in the end environmental
textures would all turn black and I would need to quit and restart the client.
As of 10.0, I can alt-tab *once* without problem. The second time I alt-tab,
when I come back to the WoW client, its screen is simply black.
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http://bugs.winehq.org/show_bug.cgi?id=11718
Summary: d3d 2/3 blackout, world editor
Product: Wine
Version: 0.9.56.
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugzilla(a)gmail.com
Created an attachment (id=10944)
--> (http://bugs.winehq.org/attachment.cgi?id=10944)
d3d 2/3 blackout
Warcraft 3x world editor, version 1.21b (6052)
The mouse cursor does not line up with the on screen cursor, thanks to 2/3 of
the screen does not get draw.
Trigger editor panel in wrong overlaps.
(A pictures is worth a thousand words)
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https://bugs.winehq.org/show_bug.cgi?id=57841
Bug ID: 57841
Summary: Windowing problems in fullscreen 4:3 games on 16:9
displays on Wayland (Silent Hill 2 DC 2001, Ys
Chronicles+, etc)
Product: Wine
Version: 10.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: redwindwanderer(a)gmail.com
Distribution: ---
Created attachment 78056
--> https://bugs.winehq.org/attachment.cgi?id=78056
Screenshot that ilustrates the problem with fullscreen 4:3 games on Wayland
Good evening,
In 4:3 games on a 16:9 display, fullscreen mode doesn't work correctly when
running them with WINE on a Wayland environment (no XWayland, but pure
Wayland): the games try to go fullscreen, but they are displayed in an screen
area that's attached to the left border of the screen and the underlying
desktop can be seen on the right side of the screen.
Those games work as intended on X11: they are displayed in a 4:3 screen area
centered on the 16:9 screen, with black borders.
So I believe this is a windowing problem of Wine in Wayland, affecting
fullscreen 4:3 games on 16:9 display modes.
I've attached an screenshot of Silent Hill 2 (2001 version) to illustrate the
problem.
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https://bugs.winehq.org/show_bug.cgi?id=57533
Bug ID: 57533
Summary: KDE taskbar does not hide while Rocket League is
fullscreen mode
Product: Wine-staging
Version: 9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oguilherme(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 77592
--> https://bugs.winehq.org/attachment.cgi?id=77592
KDE Plasma taskbar does not hide
Starting from Wine Staging 9.22, the Plasma task bar (or "task manager") does
not hide, even though the game is in full screen mode. Please see the attached
screenshot.
This does not reproduce with Vanilla 9.22, and also does not reproduce with
Staging 9.21.
System info:
- Wine Staging 9.22 (built by Kron4ek: https://github.com/Kron4ek/Wine-Builds)
- DXVK Sarek 1.10.5 (https://github.com/pythonlover02/DXVK-Sarek)
- Display server: X11 (Xorg 21.1.14)
- Desktop Environment: KDE Plasma 6.2.4
- GPU: NVIDIA GTX 660 (Driver: 470.256.02)
- OS: Arch Linux
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https://bugs.winehq.org/show_bug.cgi?id=37421
Bug ID: 37421
Summary: Internet Explorer 8: crashes on startup
Product: Wine
Version: 1.7.27
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: swdevelop1981(a)gmail.com
Created attachment 49768
--> https://bugs.winehq.org/attachment.cgi?id=49768
terminal output
After updating wine above 1.7.25 starting ie8 (installed with winetricks)
crashes on startup.
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