http://bugs.winehq.org/show_bug.cgi?id=58155
Bug ID: 58155
Summary: Use space-saving APFS clones instead of copying file
data blocks to each WINEPREFIX on macOS
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: cemer99797(a)isorax.com
CC: dimesio(a)earthlink.net
When a WINEPREFIX is created using Wine on macOS, files from the Wine .app are
copied using actual copying of data blocks, instead of the space-saving
Copy-on-Write cloning mechanism of APFS (Apple File System), which only
references the already existing data blocks.
When using Gcenx's macOS package builds, the data blocks of files are copied
(from I believe Wine.app/Contents/Resources/wine/lib/wine/) to
$WINEPREFIX/drive_c/windows/. This wastes over 300 MB of space for each
WINEPREFIX created, which can add up, especially as it's recommended to install
each Windows app in its own WINEPREFIX. They should instead use APFS CoW clones
(similar to Linux btrfs reflinks).
Solution: use APFS Copy-on-Write when creating WINEPREFIXes, so it is faster
and saves space
How?: using the macOS terminal command `cp -c` uses CoW
see macOS's man pages for `cp(1)` and `clonefile(2)`
macOS 10.14 Mojave man pages online:
https://www.unix.com/man_page/mojave/1/cphttps://www.unix.com/man_page/mojave/2/clonefile/
A Stack Exchange answer mentioning that macOS's "`cp -c` is equivalent to
[Linux] `cp --reflink=always` (not `auto`), and will fail when copy-on-write is
not possible":
https://unix.stackexchange.com/a/504330
APFS was released for macOS devices on September 25, 2017, with the release of
macOS 10.13 High Sierra.
(https://en.wikipedia.org/wiki/Apple_File_System#History)
Gcenx's Wine 10.0 and later package releases for macOS
(https://github.com/Gcenx/macOS_Wine_builds/releases) only support macOS 10.15
Catalina and later. (macOS 10.12 Sierra though macOS 10.14 Mojave can be
installed via MacPorts).
How to test that Wine is not currently using APFS CoW clones: open Disk Utility
before creating a new WINEPREFIX, click on your Container disk and look at the
free space. Now create a new WINEPREFIX, the free space will decrease by about
300 MB. Delete the WINEPREFIX and empty the trash, watch the free space grow
back
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https://bugs.winehq.org/show_bug.cgi?id=57469
Bug ID: 57469
Summary: Abiword 2.6.8 - Trauncated image in "about" dialog
Product: Wine
Version: 9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 77473
--> https://bugs.winehq.org/attachment.cgi?id=77473
Truncated image in Wine
Abiword 2.6.8 from
https://web.archive.org/web/20210925210302/http://www.abisource.com/downloa…
Open "About" dialog.
"Image" is trauncated see bottom part
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http://bugs.winehq.org/show_bug.cgi?id=58219
Bug ID: 58219
Summary: Fopnu: "blanks" in download path during initial
configuration
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78533
--> http://bugs.winehq.org/attachment.cgi?id=78533
Wine 10.7
Fopnu: "blanks" in download path during initial configuration
Download Fopnu v1.58 for 32-Bit Windows :
https://softradar.com/static/products/fopnu/distr/1.58/fopnu_softradar-com.…
In the initial configuration, "extra blanks" in the Download Folder
Similar bug in ReactOS: https://jira.reactos.org/browse/CORE-18804
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https://bugs.winehq.org/show_bug.cgi?id=55828
Bug ID: 55828
Summary: the program has encountered serious problem and need
to be closed,
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: t2embed
Assignee: wine-bugs(a)winehq.org
Reporter: atriadha(a)gmail.com
Distribution: ---
Created attachment 75321
--> https://bugs.winehq.org/attachment.cgi?id=75321
program error details
this can be caused by a problem in the program or a deficiency in wine. i'm
using devcpp on the archlinux
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https://bugs.winehq.org/show_bug.cgi?id=48361
Bug ID: 48361
Summary: Honkai Impact 3rd doesn't start
Product: Wine
Version: 5.0-rc2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Without wine-staging the game crashes, with wine-staging the game simply
"terminates".
The log simply says
######
000b:fixme:winediag:__wine_start_process Wine Staging 5.0-rc2 is a testing
version containing experimental patches.
000b:fixme:winediag:__wine_start_process Please mention your exact version when
filing bug reports on winehq.org.
Terminated
######
Any logs I should provide?
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http://bugs.winehq.org/show_bug.cgi?id=58216
Bug ID: 58216
Summary: Inquisitor crashes on start
Product: Wine
Version: 10.7
Hardware: x86-64
URL: https://store.steampowered.com/app/241620/Inquisitor/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Regression SHA1: 075033d61ffac2a8d42e06e91a12c88f2fa17401
Distribution: ArchLinux
Created attachment 78529
--> http://bugs.winehq.org/attachment.cgi?id=78529
terminal output
The intro video in Inquisitor never worked for me: it was gracefully skipped
and the game loaded directly the main menu.
Since Wine-10.7 the game crashes right after start.
Reverting the following commit fixes the crash for me:
commit 075033d61ffac2a8d42e06e91a12c88f2fa17401
winegstreamer: Make sure WMSyncReader never reads in the background.
'winetricks wmp9' also makes the crash go away (the startup video still does
not work).
Reproduced with the Steam and GOG.com versions.
wine-10.7-73-gf9741837a3b
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http://bugs.winehq.org/show_bug.cgi?id=58214
Bug ID: 58214
Summary: K-Meleon 75.1 after browsing to URL adressbar is not
repainted and appears blank
Product: Wine
Version: 10.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Created attachment 78527
--> http://bugs.winehq.org/attachment.cgi?id=78527
Broken URL bar
K-Meleon 75.1 from
http://download.sourceforge.net/project/kmeleon/k-meleon/75.1/K-Meleon75.1.…
K-Meleon 75.1 after browsing to URL adressbar is not repainted and appears
blank (see screenshot)
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https://bugs.winehq.org/show_bug.cgi?id=52254
Bug ID: 52254
Summary: Cold Steel Subs: Application is not transparent
(relies on DwmExtendFrameIntoClientArea)
Product: Wine
Version: 7.0-rc2
Hardware: x86-64
URL: https://zerofield.net/2020/09/30/hajimari-no-kiseki-sp
readsheet-translation/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwmapi
Assignee: wine-bugs(a)winehq.org
Reporter: johnny(a)localmomentum.net
Distribution: ---
Created attachment 71376
--> https://bugs.winehq.org/attachment.cgi?id=71376
ColdSteelSubs transparency code (currently not in the distributed application)
This application provides a transparent clickthrough overlay to show English
translations on top of the original Japanese source.
It relies on layered windows and DwmExtendFrameIntoClientArea to handle the
transparent display.
Currently, the main UI elements show, but the game (or any other application)
does not show through. This seems to be because DwmExtendFrameIntoClientArea
is only a stub. I'm not sure if that's the only reason it's not transparent,
but it's at least one of the reasons.
The program itself uses the unity3d engine along with some native dll calls to
the relevant user32 apis to handle the transparency.
I was able to get a copy of the relevant code (but not the whole application),
of which I will attach.
Since I can't get all of the code, I've been using an unity sample application
to try to figure out some parts myself (the relevant code is here
https://github.com/pheonise/Unity3D-Desktop-Overlay/blob/master/Assets/Scri…).
This unity3d application works as expected on windows, but is not transparent
via wine (as expected). When i comment the call to
DwmExtendFrameIntoClientArea, then it its also no longer transparent on windows
as well.
It seems that if the sample application works, then I can make sure the dev
applies to the same technique to the overlay application.
Please let me know If i can provide any more information.
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