https://bugs.winehq.org/show_bug.cgi?id=52500
Bug ID: 52500
Summary: error with winediag (nodrv_CreateWindow)
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: josue.bock(a)univ-smb.fr
Distribution: ---
Created attachment 71795
--> https://bugs.winehq.org/attachment.cgi?id=71795
output in command line showing errors
Hello,
When upgading from 6.22 to 6.23, wine does not open anymore with a software.
It seems to be related to another bug report
(https://bugs.winehq.org/show_bug.cgi?id=51210) but AFAIC see, this was not the
same wine version involved.
My laptop also has two GPU, one Intel and one Nvidia.
The Intel one is expected to be unactivated.
I asked for help on the forum before sending this bug report, the discussion is
here: https://forum.winehq.org/viewtopic.php?f=2&t=36155&p=135932#top
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http://bugs.winehq.org/show_bug.cgi?id=27584
Summary: MFC fillrect draws differently under wine
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bailey937(a)yahoo.com
Created an attachment (id=35259)
--> (http://bugs.winehq.org/attachment.cgi?id=35259)
sample program for reproducing FillRect bug
I have a program that uses CPaintDC.FillRect() to draw histogram samples.
It draws one-pixel wide vertical rectangles.
Under wine, the bottom-most pixel is not drawn.
I'm attaching a sample program. Under Windows7 (have 64bit pro), the red line
is touching the black baseline and the black line on the right is touching the
baseline also.
When I run the program under wine, both the red vertical line on the left and
the black vertical line on the right are floating one pixel above the baseline.
I tried both 32bit Ubuntu 11.04 (wine 1.2.2) on a netbook and also Fedora 15
64bit (wine 1.3.21) under Virtualbox on my Windows machine. Both have the same
problem.
The relevant code for the test case is in
CChildView::OnPaint() in ChildView.cpp
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https://bugs.winehq.org/show_bug.cgi?id=48483
Bug ID: 48483
Summary: Mouse cursor always visible in Gothic 2 with D3D11
renderer
Product: Wine-staging
Version: 5.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: supercoolemail(a)seznam.cz
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Gothic 2 (Russian with 2.6 no-cd patch) with D3D11 renderer shows X11/KDE mouse
all the time. Cursor should not be visible in Gothic 2 at all. It does not have
any functional impact but it's disturbing.
How to reproduce:
- Get Gothic 2.
- Test G2 works (menu at least).
- Extract GD3D11 (e.g. from
https://github.com/Kirides/GD3D11/releases/download/v17.7-dev8/Gothic2-GD3D…
but even old versions from Liker suffer from same issue). DLLs from archive
belong to `<game dir>/System` directory.
- Start the game with `ddraw=n,b`.
- See that mouse cursor appears when menu finishes loading. Alternatively,
mouse movements make cursor appear even before menu finishes loading.
There is some analysis here https://github.com/Tk-Glitch/PKGBUILDS/issues/428 .
I can confirm that same issue happens with clean wine-staging 5.0rc4 from Arch
repositories (also with wine-tkg built from master). While clean G2 works
properly in vanilla wine, GD3D11 needs staging otherwise it crashes at startup.
Tested on
`Linux coolhost 5.4.12-arch1-1 #1 SMP PREEMPT Tue, 14 Jan 2020 21:44:31 +0000
x86_64 GNU/Linux`
Ryzen 7 1700
RX 580 8G
16 G RAM
mesa 19.3.2
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https://bugs.winehq.org/show_bug.cgi?id=38705
Bug ID: 38705
Summary: Gothic crashes on saving games
Product: Wine
Version: 1.7.40
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amlopezalonso(a)gmail.com
Distribution: ---
Created attachment 51633
--> https://bugs.winehq.org/attachment.cgi?id=51633
Crash backtrace
Gothic 1.08j always crashes when trying to save a game, right after entering
savegame name. Attaching backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=58374
Bug ID: 58374
Summary: Battlefield 2 Caps Lock menu annoying pop ups
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: totibuluduj(a)punkproof.com
Distribution: ---
The other bug report was erroneously marked as invalid.
Enter a BF2 match, press Caps lock, run around, the kit/squads menu pops up 4
times, then press Caps lock again to close it, it pops up 4 more times. Then it
finally stops popping up randomly, until the next time you press Caps lock,
then repeat above. Fast team play in infantry maps is impossible because of
this infuriating bug.
$ wine --version
wine-10.0
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https://bugs.winehq.org/show_bug.cgi?id=39867
Bug ID: 39867
Summary: Long path components (e.g. 250 character long) crash
open/save dialogs
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: whitequark(a)whitequark.org
Distribution: ---
To reproduce:
1. mkdir
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
2. call GetOpenFileName and navigate to a directory containing the newly
created one
3. Wine is aborted by stack smashing protection
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http://bugs.winehq.org/show_bug.cgi?id=58376
Bug ID: 58376
Summary: -
Product: Wine
Version: 10.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: z60235022(a)gmail.com
Distribution: ---
Created attachment 78786
--> http://bugs.winehq.org/attachment.cgi?id=78786
-
При запуске Lesta Происходит ошибка Chrome OS
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http://bugs.winehq.org/show_bug.cgi?id=58378
Bug ID: 58378
Summary: VirtualBox 4.3.40: Crash on start
Product: Wine
Version: 10.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.kcsoftwares(a)gmail.com
Distribution: ---
Install VirtualBox 4.3.40
https://download.virtualbox.org/virtualbox/4.3.40/VirtualBox-4.3.40-110317-…
Installer faces https://bugs.winehq.org/show_bug.cgi?id=56815 but installs
When starting Virtual Box log shows :
wine VirtualBox.exe
002c:fixme:winediag:loader_init wine-staging 10.10 is a testing version
containing experimental patches.
002c:fixme:winediag:loader_init Please mention your exact version when filing
bug reports on winehq.org.
0098:fixme:ntoskrnl:MmGetSystemRoutineAddress L"HalSendSoftwareInterrupt" not
found
0098:fixme:ntoskrnl:MmGetSystemRoutineAddress L"KeIpiGenericCall" not found
0098:fixme:ntoskrnl:MmGetSystemRoutineAddress L"KeQueryInterruptTimePrecise"
not found
0098:fixme:ntoskrnl:MmGetSystemRoutineAddress L"KeQuerySystemTimePrecise" not
found
0098:fixme:ntoskrnl:MmGetSystemRoutineAddress L"PsIsProtectedProcessLight" not
found
0098:fixme:ntoskrnl:MmGetSystemRoutineAddress L"ZwAlpcCreatePort" not found
wine: Unhandled page fault on read access to FFFFFFFFFFFFFFFF at address
00000001004112D3 (thread 0098), starting debugger...
00c0:err:ole:start_rpcss Failed to start RpcSs service
00b8:err:ole:start_rpcss Failed to start RpcSs service
00c0:err:ole:start_rpcss Failed to start RpcSs service
00a8:fixme:dbghelp:elf_search_auxv can't find symbol in module
00a8:fixme:dbghelp:elf_search_auxv can't find symbol in module
003c:err:service:process_send_command service protocol error - failed to read
pipe r = 0 count = 0!
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"VBoxDrv"
failed to start: 1053
0024:fixme:winediag:loader_init wine-staging 10.10 is a testing version
containing experimental patches.
0024:fixme:winediag:loader_init Please mention your exact version when filing
bug reports on winehq.org.
wine: Unhandled page fault on read access to 000000000000000F at address
00000001400169AB (thread 018c), starting debugger...
0194:fixme:dbghelp:elf_search_auxv can't find symbol in module
0194:fixme:dbghelp:elf_search_auxv can't find symbol in module
then Debugger opens and shows:
Unhandled exception: page fault on read access to 0x000000000000000f in 64-bit
code (0x000001400169ab).
Register dump:
rip:00000001400169ab rsp:000000000011ea50 rbp:000000000011eb50 eflags:00010246
( R- -- I Z- -P- )
rax:00000000fffffff2 rbx:00000000000001f5 rcx:000000000000004b
rdx:000000014007c974
rsi:00000000000001f6 rdi:00000000000001f6 r8:00000001400aa7a0
r9:00006fffffa20080 r10:00006fffffa63000
r11:00000000001c1000 r12:000000014007d000 r13:00000001400aa6ec
r14:0000000000000000 r15:0000000000000960
Stack dump:
0x0000000011ea50: 00000001400aa7a0 000000000011eb50
0x0000000011ea60: 0000000000000001 00000001400aa7c8
0x0000000011ea70: 0000000000000000 0000000000000000
0x0000000011ea80: 0000000000000000 0000000000000000
0x0000000011ea90: 0000000000000000 0000000000000000
0x0000000011eaa0: 0000000000000000 0000000000000000
0x0000000011eab0: 0000000000000000 0000000000000000
0x0000000011eac0: 0000000000000000 0000000000000000
0x0000000011ead0: 0000000000000000 0000000000000000
0x0000000011eae0: 0000000000000000 0000000000000000
0x0000000011eaf0: 0000000000000000 0000000000000000
0x0000000011eb00: 0000000000000000 0000000000000000
Backtrace:
=>0 0x000001400169ab in virtualbox (+0x169ab) (0x0000000011eb50)
1 0x00000140007044 in virtualbox (+0x7044) (0000000000000000)
2 0x006fffffa34949 BaseThreadInitThunk+0x9(unknown=<internal error>,
entry=<internal error>, arg=<internal error>)
[/usr/src/packages/BUILD/dlls/kernel32/thread.c:61] in kernel32
(0000000000000000)
3 0x006fffffc0fdb3 in ntdll (+0xfdb3) (0000000000000000)
0x000001400169ab virtualbox+0x169ab: movb 0xf, %al
Modules:
Module Address Debug info Name (10
modules)
PE 140000000- 1400ee000 --none-- virtualbox
PE-Wine 6fffff3d0000- 6fffffa0b000 Deferred kernelbase
PE-Wine 6fffffa20000- 6fffffbe1000 Dwarf-4 kernel32
PE-Wine 6fffffc00000- 6ffffffe3000 Dwarf-4 ntdll
ELF 720518afd000- 720518c00000 Export ntdll.so
ELF 720518c00000- 720518e20000 Deferred libc.so.6
ELF 720518e60000- 720518ea0000 Deferred liblzma.so.5
ELF 720518ea0000- 720518ebb000 Deferred libunwind.so.8
ELF 720518ed4000- 720518f12000 Deferred
ld-linux-x86-64.so.2
ELF 720518f12000- 720518f17000 Deferred <wine-loader>
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http://bugs.winehq.org/show_bug.cgi?id=23193
Summary: wine notepad: Slow to open large files
Product: Wine
Version: 1.2-rc1
Platform: x86
URL: http://winehq.org
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Created an attachment (id=28858)
--> (http://bugs.winehq.org/attachment.cgi?id=28858)
Long text file (3.1M uncompressed)
gunzip the attached file and open it in notepad. For me, it takes > 5 seconds
to open on a quadcore. WinXP notepad (both virtualbox and native) will open it
instantly.
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https://bugs.winehq.org/show_bug.cgi?id=37789
Bug ID: 37789
Summary: cmd.exe /c cannot handle "(" and ")" characters in a
full script path name
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: abolte(a)systemsaviour.com
Distribution: ---
Created attachment 50334
--> https://bugs.winehq.org/attachment.cgi?id=50334
Various cmd executions discussed in the report using WINEDEBUG='+cmd'.
Far Cry 4 (which requires at least a 64-bit Windows 7 prefix) fails to call a
bash script on launch:
Can't recognise 'C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Far
Cry 4\Support\Software\GEFirewall.bat /silent' as an internal or external
command, or batch script.
Sure enough, calling it manually (even without the /silent argument) results in
the same error:
$ wine cmd.exe /c 'C:\Program Files (x86)\Ubisoft\Ubisoft Game
Launcher\games\Far Cry 4\Support\Software\GEFirewall.bat'
Can't recognise 'C:\Program Files (x86)\Ubisoft\Ubisoft Game Launcher\games\Far
Cry 4\Support\Software\GEFirewall.bat' as an internal or external command, or
batch script.
Suspicious of the ( and ) characters in the URL, I tried copying the
GEFirewall.bat to the path 'C:\Program Files\Ubisoft\Ubisoft Game
Launcher\games\Far Cry 4\Support\Software\' (which doesn't normally exist but I
manually created it).
$ wine cmd.exe /c 'C:\Program Files\Ubisoft\Ubisoft Game Launcher\games\Far Cry
4\Support\Software\GEFirewall.bat'
fixme:netsh:wmain stub: L"netsh" L"firewall" L"add" L"allowedprogram"
L"C:\\Program Files\\Ubisoft\\Ubisoft Game Launcher\\games\\Far Cry
4\\Support\\Software\\..\\..\\bin\\FarCry4.exe" L"FarCry4" L"ENABLE"
fixme:netsh:wmain stub: L"netsh" L"firewall" L"add" L"allowedprogram"
L"C:\\Program Files\\Ubisoft\\Ubisoft Game Launcher\\games\\Far Cry
4\\Support\\Software\\..\\..\\bin\\IGE_WPF64.exe" L"FarCry4-IGE" L"ENABLE"
The script ran perfectly.
One more test to confirm my sanity:
$ wine explorer.exe 'C:\Program Files (x86)\Ubisoft\Ubisoft Game
Launcher\games\Far Cry 4\Support\Software'
This opened the directory in explorer fine. Only cmd.exe /c ... seems to show
this issue.
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