https://bugs.winehq.org/show_bug.cgi?id=56576
Bug ID: 56576
Summary: Program error window for Screamer Radio when updating
the aforementioned
Product: Wine
Version: 9.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: olav.magi(a)hotmail.com
Distribution: ---
Created attachment 76329
--> https://bugs.winehq.org/attachment.cgi?id=76329
Program Error from Wine Debugger
Hi!
I tried to update Screamer Radio from "Stable 2024-04-14" to "Stable
2024-04-15" but the updating was interrupted by the attached dialogue.
"Upgrade timed out" showed up in the Screamer Radio tab/bar where I clicked the
Upgrade button made available under the information of radio station.
How to update this software without the aforementioned error?
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https://bugs.winehq.org/show_bug.cgi?id=57915
Bug ID: 57915
Summary: A bug with weapons in the game Dungeon Siege 2.
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d3d
Assignee: wine-bugs(a)winehq.org
Reporter: evil.tyrael.666(a)gmail.com
Created attachment 78156
--> https://bugs.winehq.org/attachment.cgi?id=78156
weapon at the feet
Good morning! I want to report a bug in your program when using it in the game
Dungeon Siege 2. The characters' weapons move from their hands to their feet,
specifically to the very bottom of their legs (screenshot).
I used the following version of the program: WineD3DForWindows_10.2-staging.
There are many complaints about a similar issue in the comments on Steam under
this game (Dungeon Siege 2) when other people also used the WineD3D
application.
I hope my information is useful and helps to fix this issue.
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https://bugs.winehq.org/show_bug.cgi?id=57911
Bug ID: 57911
Summary: TUBERANK JEET AI SOFTWARE NOT OPENING
Product: Wine
Version: 10.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: pocomal112(a)codverts.com
Distribution: ---
Created attachment 78154
--> https://bugs.winehq.org/attachment.cgi?id=78154
tuberankjeet AI SOFTWARE FOR RANKIN YOUTUBE VIDEO BUG APP NOT OPENING
THE SOFTWARE CALLED TUBERANK JEET AI DOES NOT WORK DUE TO A BUG THAT DOES NOT
ALLOW THE SOFTWARE TO WORK. I'm asking the team to fix this bug. and there's
another program called YouTube By-Click that also doesn't work in Wine because
of a bug. Please fix the bugs of these two programs. Because I gave up on Linux
because these programs don't work. And I've reported their bugs a lot of times
and no one cares. I'm begging the wine team to fix these programs otherwise I'm
not going back to Linux anymore
If you want information about the software, here it is
https://www.byclickdownloader.com/https://tuberankjeet.com/freeversion
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https://bugs.winehq.org/show_bug.cgi?id=57851
Bug ID: 57851
Summary: Program Error Details
Product: Wine
Version: 9.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bwa7v393t(a)penicuick.mozmail.com
Distribution: ---
Created attachment 78072
--> https://bugs.winehq.org/attachment.cgi?id=78072
Back Trace File
See back trace.
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http://bugs.winehq.org/show_bug.cgi?id=58081
Bug ID: 58081
Summary: Dynasty Warriors 4 Hyper extreme lag and slowness when
run with wow64 enabled dynamically
Product: Wine
Version: 10.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: erwiniosef(a)gmail.com
Distribution: ---
Created attachment 78336
--> http://bugs.winehq.org/attachment.cgi?id=78336
DW 4 Hyper terminal log with wow64 enabled dynamically
When running with wined3d and a fresh prefix with wow64 there is extreme lag
in-game. I've read that these maybe issues which reveal that this is a problem
with opengl or something but they seem to be old and there seems to be only one
or two of those reports.
It's my first time making a report here so I'm happy for any improvements to my
bug reporting and if there's more information needed I'll be happy to oblige.
Distro: Arch Linux
Arch: x86_64
Wine: 10.5 devel
[package](https://archlinux.org/packages/multilib/x86_64/wine/)
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https://bugs.winehq.org/show_bug.cgi?id=57944
Bug ID: 57944
Summary: wininet:InternetCheckConnectionW Error
Product: Wine
Version: 10.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: d.astra(a)yopmail.com
Distribution: ---
Created attachment 78191
--> https://bugs.winehq.org/attachment.cgi?id=78191
Error captured with winedebug=+all
No download with embedded browsers (gecko or IE8) possible.
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http://bugs.winehq.org/show_bug.cgi?id=29758
Bug #: 29758
Summary: Wrong font after freeing link labels
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs(a)jn-games.de
Classification: Unclassified
Created attachment 38634
--> http://bugs.winehq.org/attachment.cgi?id=38634
Minimal example, including Delphi source code
You can't remove link labels from the memory. I added a minimal example along
with its Delphi source code.
How to use the minimal example:
- Click create
- Click free
- (optional) Click create again
Actual result:
Font of the application changes to "System"
Expected result:
Font should stay like it was before
Notes:
- I did not have the chance to test this with the most recent version of Wine.
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https://bugs.winehq.org/show_bug.cgi?id=57982
Bug ID: 57982
Summary: 0758:err:virtual:virtual_setup_exception nested
exception on signal stack in thread 0758 addr
0x3f0003f4af stack 0x7fedf170
Product: Wine
Version: 7.0.2
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: liunixfinal(a)gmail.com
Distribution: ---
Created attachment 78235
--> https://bugs.winehq.org/attachment.cgi?id=78235
debugging logs generated after running the application under Wine
My program uses WaitForMultipleObjects to monitor multiple pipes. It runs
normally in a Windows environment, but under Wine, after running for some time,
WaitForMultipleObjects stops working. When data is written to the pipe, it does
not return, and simultaneously, the Wine debug log reports the following error:
0758:err:virtual:virtual_setup_exception nested exception on signal stack in
thread 0758 addr 0x3f0003f4af stack 0x7fedf170
After that, it continuously prints the following log:
04b8:err:sync:RtlpWaitForCriticalSection section 0308D388 "?" wait timed out in
thread 04b8, blocked by 048c, retrying (60 sec)
01f8:err:sync:RtlpWaitForCriticalSection section 0308D388 "?" wait timed out in
thread 01f8, blocked by 048c, retrying (60 sec)
and this is my code:
while (true)
{
DWORD dwWait = WaitForMultipleObjects(pPipeThread->chnNum + 1, // number
of event objects
pPipeThread->hEvents, // array of event objects
FALSE, // does not wait for all
INFINITE); // waits indefinitely
if (dwWait == WAIT_FAILED)
{
DWORD dwError = GetLastError();
char errorMsg[512];
FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
NULL, dwError, 0, errorMsg, sizeof(errorMsg), NULL);
cerror("CPipeWrapper WaitForMultipleObjects failed, Error Code: %u,
Error Message: %s", dwError, errorMsg);
}
int i = dwWait - WAIT_OBJECT_0; // determines which pipe
if (i < 0 || i > PIPE_NUM_PER_THREAD)
{
_dout("WaitForMultipleObjects threadidx(%d) chnNum(%d) Index out of
range(%d).", pPipeThread->threadIdx, pPipeThread->chnNum, i);
continue;
}
if (i == 0)
{
if (CPipeMgr::Instance()->IsQuit())
{
_dout("PipeReadThread quit threadidx(%d) chnNum(%d)",
pPipeThread->threadIdx, pPipeThread->chnNum);
return 0;
}
HandleChnCfgUpdate(pPipeThread);
_dout("PipeReadThread config update threadidx(%d) chnNum(%d)",
pPipeThread->threadIdx, pPipeThread->chnNum);
continue;
}
--i;
unsigned int chnID = pPipeThread->chnIDs[i];
CNamePipe* pPipe = CPipeMgr::Instance()->GetPipe(chnID);
int rdLen = pPipe->GetOverlapReadedNum();
int reminderLen = pPipe->GetReminderLen();
if (rdLen > 0)
{
reminderLen = CMemDataMgr::Instance()->DecodeDrvData(chnID,
pPipe->GetReadedBuf(), reminderLen + rdLen);
}
int readed = 0;
pPipe->ReadPipe(reminderLen, readed);
}
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https://bugs.winehq.org/show_bug.cgi?id=57939
Bug ID: 57939
Summary: Anadius = - The Sims 4 Updater
Product: Wine
Version: unspecified
Hardware: arm
OS: MacOS
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cwdcdn(a)hotmail.ca
When running DLC Unlocker/updater, the wrapper doesn't show text, and quits
unexpectedly.
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https://bugs.winehq.org/show_bug.cgi?id=51546
Bug ID: 51546
Summary: ran a application and it gave an error
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrtbryanonlinux(a)gmail.com
Distribution: ---
Created attachment 70389
--> https://bugs.winehq.org/attachment.cgi?id=70389
Im trying to run Xenos64.exe for gta v and then that happened plz help
tried to run a application called xenos64.exe i use it for gta v so i wined it
then that happened. plz try and fix ASAP
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