http://bugs.winehq.org/show_bug.cgi?id=10083
Roderick Colenbrander thunderbird2k@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |FIXED
--- Comment #6 from Roderick Colenbrander thunderbird2k@gmx.net 2008-02-19 08:18:09 --- This bug is fixed in GIT. The game used palette fading and we didn't propagate palette updates to the screen. It is fixed in GL too but due to another bug you get a lot of GL_invalid_operation lines but that will be fixed soon.