http://bugs.winehq.org/show_bug.cgi?id=25617
Summary: Clones crashes after a period of time (occasionally with an out of memory error) Product: Wine Version: 1.3.10 Platform: x86 URL: http://clonesgame.com/sites/clonesgame.com/modules/pub dlcnt/pubdlcnt.php?file=http://clones.s3.amazonaws.com /ClonesGameDemo_1.26.exe&nid=220 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com
Created an attachment (id=32618) --> (http://bugs.winehq.org/attachment.cgi?id=32618) terminal output
'Clones' is a nice Lemmings clone. The game always crashes for me after 5-10 minutes of gameplay. Usually the crash is preceded by some strange screen corruption (big red X-s appear on the screen) but sometimes the crash happens out of the blue. It always happens after you've been playing the game for 5-10 minutes. No usable backtrace is generated. The issue is present in Wine-1.0.1, Wine-1.2.2 and so on.
To reproduce the issue in the demo: Because of bug #25606 you can only test the problem in the multiplayer mode of the game. 1. After installation launch the game by ../Bin/ClonesGame.exe 2. Create a new profile then choose 'Tournaments' > 'Host Tournament'. Choose the first available level (Beach). Uncheck the 'Public' option so other players online won't disturb you in testing :) 3. <Start level>, <Start match>. You can play the game if you like it or simply let it alone and wait for about 5-10 minutes. A crash is going to happen sooner or later.
Sorry for the not so clear description but this is a problem that cannot be reproduced easily (it doesn't happen right after starting the game or by doing certain actions in the game).
Fedora 14 x86 Nvidia GeForce 250 GTS / driver 260.19.29