http://bugs.winehq.org/show_bug.cgi?id=17774
Fernando Martins fernando@cmartins.nl changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|CLOSED |UNCONFIRMED Resolution|INVALID |
--- Comment #4 from Fernando Martins fernando@cmartins.nl 2009-03-26 15:27:53 --- Apologies, but after further testing I think the bug really didn't went away since I finally got a couple of crashes after fresh restart. Furthermore, in general Fable is more brittle with 1.1.17 than 1.1.10.
Finally, I compiled 1.1.17 from git and the backtrace shows Fable dying exactly at the same point as with 1.1.11.
The code requires too much dx and gl know-how for me to be able to work properly on it. Please let me know what else can I do.