https://bugs.winehq.org/show_bug.cgi?id=56452
--- Comment #13 from AndyF andreas.franz@arcor.de --- (In reply to AndyF from comment #9)
Native gdiplus.dll makes no difference. Issue is still present.
Regards, Andy
Native gdiplus.dll surprisingly breaks "textrenderer.drawtext" (which should use GDI without "+"?). Builtin gdiplus works fine with "drawtext".