http://bugs.winehq.org/show_bug.cgi?id=4487
--- Comment #16 from Xavier Vachon xvachon@gmail.com 2009-06-04 20:35:59 --- (In reply to comment #15)
(In reply to comment #14)
With current git (1.1.22) and a clean, non-hacked prefix, the issue still happens. My output is below, if by any chances relevant.:
err:ntdll:RtlpWaitForCriticalSection section 0x7e6a58e0 "x11drv_main.c: X11DRV_CritSection" wait timed out in thread 0018, blocked by 0009, retrying (60 sec)
I have a quad-core CPU. Does anybody know if there has been any progress on DirectDraw to address the multicore CPU issues?
I don't think anyone has worked out any details of what's going wrong yet. Plus it seems perfectly acceptable to restrict the affinity of the program to 1 cpu core, since Windows 95, 98/ME never had SMP support and later versions of Windows have compatibility modes which could be potentionally working around this issue too.
Alright. Well, I have The First Decade package, which has WinXP support for the early C&C titles. Should I test it with win95 or winXP compatibility? Also, how should users with multicore CPUs workaround this bug? I noticed the schedtool suggestion, I would need to learn how to use schedtools first before testing it with C&C. Do you have other recommendations?