http://bugs.winehq.org/show_bug.cgi?id=14804
Summary: World of Warcraft on recent Radeon has scrambled output Product: Wine Version: 1.1.2 Platform: Other OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: opengl AssignedTo: wine-bugs@winehq.org ReportedBy: mitch074@gmail.com
Created an attachment (id=15355) --> (http://bugs.winehq.org/attachment.cgi?id=15355) image of what you can see on screen
I get scrambled output on screen as soon as World of Warcraft (2.4.3) starts; only the output is scrambled, it seems the card renders the image correctly in X (a screen capture and a snapshot taken with a camera at thesame moment have radically different appearance).
Other visible defects are already covered and worked around in other bug reports, but this is actually a first.
Results are identical whether I use: Catalyst 8.6 or 8.7 Wine 0.9.58, 1.0.0 or 1.1.2 d3d or opengl rendering
In the case of Catalyst 8.6, scrambling stays even after WoW and Wine stop; the system will eventually crash. 8.7 actually recovers a little while after application shutdown.
My system is Mandriva 2008.1 x86-64 Free, running on Athlon X2 with 2 Gb of DDR RAM and a Sapphire RadeonHD 4850. Connection to screen is by DVI, I tried both ports.
Could this actually be an Xorg bug? What can I do to test?