http://bugs.winehq.org/show_bug.cgi?id=31252
Bug #: 31252 Summary: Game crashes when moving the mouse pointer to a popup window Product: Wine Version: 1.5.9 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: cordawyn@gmail.com Classification: Unclassified
The game ("Power Dolls 4") start window presents a menu with "Start Game", "Load Game" and "Exit". Pressing "Load Game" menu item pops up a list of saved games (which is closed/hidden whenever one releases the mouse button - this is different from the behavior in Windows, where the list stays put, btw). When I move the mouse pointer away from the "Load Game" menu item (still holding the mouse button) and it enters the list of saved games (just touches the border), the game crashes with the following messages in the console:
err:d3d:set_blit_dimension >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glViewport @ context.c / 1641 err:wgl:glxdrv_SetPixelFormat Invalid operation on root_window
The same happens when I "Exit" the game (but it doesn't matter at that point, obviously ;)