http://bugs.winehq.org/show_bug.cgi?id=13277
--- Comment #8 from Jens Albretsen jens@albretsen.dk 2008-05-21 09:58:47 --- The bug seems fixable, I have the game running with d3d7. First problem is the game releases the d3d7 interface from the beginning, so wine kills everything. I tried to force it to stay alive, then the next problem was a copysurface trying to copy itself to itself, anyway that was a quick fix. I'll let you know when I have found out why the game want's to destroy d3d7 maybe d3d7 and below allows this type of behavior, I'm mean keeping it alive as long as there are resources alive and the process.is still running.