https://bugs.winehq.org/show_bug.cgi?id=8051
--- Comment #150 from mrdeathjr28@yahoo.es --- (In reply to Alexandr Oleynikov from comment #149)
Created attachment 59864 [details] Terminal output from game run in patched wine 2.21-staging
Attaching terminal log. The game was tested in Ubuntu 16.04 with proprietary nvidia driver (387). Also, whenever a graphical issue that is seen on a previous attached screenshot appears, terminal starts spamming with this line:
fixme:d3d:wined3d_device_process_vertices Output vertex declaration not implemented yet. err:d3d:get_flexible_vertex_size Unexpected position mask: 0x0
Seems similar to indiana jones emperors tomb face error
Put vertex shaders as 0 could fix or not?