https://bugs.winehq.org/show_bug.cgi?id=44306
Bug ID: 44306 Summary: Visual Novel "A Clockwork Ley-Line: The Borderline of Dusk" doesn't work with d3d9 Product: Wine Version: 3.0-rc4 Hardware: x86 OS: Linux Status: NEW Severity: normal Priority: P2 Component: directx-d3d Assignee: wine-bugs@winehq.org Reporter: dark.shadow4@web.de Distribution: ---
The game simply doesn't start when directx is used. The console log stops, and nothing happens anymore. Issue happens with wine-3.0-rc4 and wine-staging-2.21.
Complete log: -------- 006f:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub 006f:fixme:win:WINNLSEnableIME hwnd 0x70050 enable 0: stub! 006f:fixme:win:EnumDisplayDevicesW ((null),0,0x33f874,0x00000000), stub! 006f:fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ae38, adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub! --------
When setting d3d9 to disabled in winecfg, the game starts up fine. Note: I'm using the non-steam version of the game.