https://bugs.winehq.org/show_bug.cgi?id=55439
--- Comment #13 from Sensei beta60sensei@mail.ru --- (In reply to Eric Pouech from comment #10)
I don't see any Wine related crash in the logs (after installing gnutls), perhaps it's the game that stops when write to output fails? Can you explicit what you mean by "game crashes in specific places"? do you mean it prints & stops, or does it mean it only prints?
The game window turns black, a new small window appears with a description of the error, and after clicking OK in the error window, the game closes completely.
To check if the wild guess is correct, can you the game with ./wine game < /dev/null >& /dev/null (you shouldn't get any output, but it could suppress the stops in the execution of the program if they existed)
Yes, the game works fine this way.