http://bugs.winehq.org/show_bug.cgi?id=31918
--- Comment #14 from Dyrver E dyrver.eriksson@gmail.com 2013-01-15 06:08:17 CST --- Isn't a float value of 32 a little much for pixel shader 1x cap? I'd expect it to have a maximum of 8 or 16 at most. Not a programmer so I'm not sure. Enlight me if I understand this correctly, please. :) Anyways thanks for the patch I'll try some different values see what happens. Value between -1.0 and 0.0 is Pixel shader off as well, right? hmm.