http://bugs.winehq.org/show_bug.cgi?id=17927
Ethan Baldridge baldridge.ethan@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |baldridge.ethan@gmail.com
--- Comment #12 from Ethan Baldridge baldridge.ethan@gmail.com 2009-11-08 01:03:24 --- I am also affected by this bug. I tried to use MGE (Morrowind Graphics Extender) to resolve the problem but after generating a d3d8.dll file which forced the use of a 32 bit depth buffer, Morrowind failed with: err:module:attach_process_dlls "d3d8.dll" failed to initialize, aborting err:module:LdrInitializeThunk Main exe initialization for L"C:\morrowind\morrowind.exe" failed, status c0000005
Setting an override for d3d8.dll=builtin allowed Morrowind to run again, but of course it doesn't fix the blinking hair/helmets/banners/doors/windows/signs/water/etc.