http://bugs.winehq.org/show_bug.cgi?id=15867
dlzerocool dl.zerocool@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |dl.zerocool@gmail.com
--- Comment #3 from dlzerocool dl.zerocool@gmail.com 2009-09-03 13:30:28 --- (In reply to comment #2)
From a comment in the AppDB: http://appdb.winehq.org/contact.php?iRecipientId=137785 === The flipping bug is related to the fact Warhammer uses the Gamebryo engine. The same bug appeared in Oblivion and was solved by either using FBO, or disabling an option in the ini (bDoImageSpaceEffects).
See www.uesp.net/wiki/Oblivion:Linux search for Offscreenrenderingmode.
I don't see a relevant bug open for Oblivion though, nor do I see any other screen-flipping bugs open.
Even there isn't a bug open for Oblivion, I don't think this is exactly the Gamebryo engine, it may have been modified.
With FBO enabled Warhammer online still have the problem, so it's not a solution and for the ini option there is no ini with this kind of configuration option available.
Since the Game is not doing this in a windows & directx environement, this means wine is interpreting something wrong or not interpreting at all, so it's a relevant bug and should be corrected.
I don't see any update in this way that's why I'm posting. ATI/NVIDIA drivers have changed a lot lately and do wine too, so I can asume this is not a driver related bug, wine code has something to do with it.
Thanks for any work that will be done to correct this.