https://bugs.winehq.org/show_bug.cgi?id=51502
Bug ID: 51502 Summary: Civilization 3 Sound Stutters, loops, and fails (eventually) Product: Wine Version: 6.13 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: mountmgr.sys Assignee: wine-bugs@winehq.org Reporter: bryan@varnernet.com Distribution: ---
Audio on Civilization III is just not very good.
Typical short sounds stutter, playback sounding badly rendered into the target buffer, loop when they shouldn't, etc.
The most common problem is for the sound (all of it) to just stop, or just continuously loop a small soundfile that should have been a one-off play at the triggered point in time.
Looks like the app is using dsound, along with winmm to mmioOpenA the .wav's.