https://bugs.winehq.org/show_bug.cgi?id=49412
Matías Zúñiga matias.nicolas.zc@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #67717|0 |1 is obsolete| | Attachment #67718|0 |1 is obsolete| | Attachment #67729|0 |1 is obsolete| | Attachment #67730|0 |1 is obsolete| | Attachment #67731|0 |1 is obsolete| |
--- Comment #14 from Matías Zúñiga matias.nicolas.zc@gmail.com --- Created attachment 67757 --> https://bugs.winehq.org/attachment.cgi?id=67757 Trace output near the error.
Hi! Yes, I'm building with Mingw and have /usr/lib/wine/ntdll.dll & /usr/lib/wine/ntdll.so
With you new patch,the executions lasts for a little bit longer, but ends with a window saying "A critical error has occurred and the process must be terminated. Would you like to create a crash dump to aid the developers in troubleshooting this issue? This may take up to 5 minutes." (if I try to create the dump file, dbghelp:MiniDumpWriteDump shows "failed to initialize process", but that's probably because of the patch that fakes the CS segment)
I can't find anything obvious in the console output, attached is the tracelog that shows when the message of the error is being created, together with the temp files that LoL creates when something bad happens.