https://bugs.winehq.org/show_bug.cgi?id=40792
Bug ID: 40792 Summary: Multiple 64-bit Unreal Engine 4 games crash at start (Direct3DDevice->CheckFeatureSupport(D3D11_FEATURE_THR EADING,&ThreadingSupport,sizeof(ThreadingSupport)) failed) Product: Wine Version: 1.9.12 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: fjfrackiewicz@gmail.com Distribution: ---
I am currently testing two 64-bit games that use Unreal Engine 4 in Wine 1.9.12: The Solus Project and The Flame in the Flood.
Both of these games are 64-bit only so 32-bit tests will not apply to these games. Both are being ran in clean 64-bit prefixed set in Windows 7.
When these games crash they do not leave any backtraces.