https://bugs.winehq.org/show_bug.cgi?id=40809
--- Comment #4 from Lara Maia dev@lara.click --- In the console log a see a lot of:
fixme:d3d:state_cullmode Unrecognized cull mode 0.
and sometimes:
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x326e5c 1 C) semi-stub fixme:d3d:state_cullmode Unrecognized cull mode 0. err:d3d:wined3d_debug_callback 0x1de298: "GL_INVALID_VALUE in glScissor". err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glScissor @ /tmp/portage/app-emulation/wine-1.9.12/work/wine-1.9.12/dlls/wined3d/device.c / 469 err:d3d:wined3d_debug_callback 0x1de298: "GL_INVALID_VALUE in glScissor". err:d3d:device_clear_render_targets >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501) from glScissor @ /tmp/portage/app-emulation/wine-1.9.12/work/wine-1.9.12/dlls/wined3d/device.c / 469