https://bugs.winehq.org/show_bug.cgi?id=46627
Oleg Kuznetsov oleg.kuznetsov@metamint.ru changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |oleg.kuznetsov@metamint.ru
--- Comment #13 from Oleg Kuznetsov oleg.kuznetsov@metamint.ru --- (In reply to mirh from comment #12)
I couldn't really find definitive proofs of this theory then, but it is very likely that just like many other games of the time, it used starforce there.
Mhh ok, dumb of me not to notice those temp files. And if I focus to google in russian for the софтклабa version, safedisc seems more like it.
But could it be they were using a newer drm version than western retail though (indeed I couldn't find a patch anywhere released for that)? Perhaps some slightly more updated version of safedisc was what wasn't working with staging 4.1 in XP mode.
I haven't had NFS Underground or NFS Underground 2, but other EA releases distributed by Softclub, were the original European CDs printed by Sonopress (=Safedisk or anything else which Europeans publisher used at the time). I highly doubt that they would made another master image with updated DRM just for Russia. Softclub's job most of the times was just to localize the box and manual, while the disks were original. Yes, sometimes they either did some in-game localization or published official Russian versions of the games, but it was uncommon (IIRC, they published Russian version of "Populous: The Beginning", but it had problems with the patch)
StarForce was used extensively by Russian publishers, who actually did some in-game localization: Akella, Russobit-M, 1C and Buka. Their CDs were always printed at UEP-CD factory and not imported.