http://bugs.winehq.org/show_bug.cgi?id=26233
Andrew Eikum aeikum@codeweavers.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |aeikum@codeweavers.com
--- Comment #2 from Andrew Eikum aeikum@codeweavers.com 2011-02-25 10:24:08 CST --- Running against current master, I don't get audio in the logo movie, and then the game just crashes on a NULL pointer access. I tried the 'winetricks-alpha d3dx9_36 d3dx11_43' workaround mentioned in Bug 26205 (among several other things, including 'winetricks-alpha dragonage2_demo' and manually installing and overriding d3dx DLLs), but no change.
So, ignoring the crash, I found that a WINEDEBUG=+mmdevapi,+winmm,+dsalsa,+dsound,+alsa turned up absolutely nothing; no calls. A +relay log tells me that winmm is loaded, but no functions are called from it.
I suspect this game just doesn't like my setup. Wonder about the validity of my results above. Can someone who can get past the intro cutscene give a