https://bugs.winehq.org/show_bug.cgi?id=32092
--- Comment #77 from EoD EoD@xmw.de --- (In reply to Patrick Rudolph from comment #76)
Tested with: vanilla wine-1.9.6 SWTOR 4.3 OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD RV770 (DRM 2.43.0, LLVM 3.7.0) OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.3.0-devel (git-37fc997) OpenGL core profile shading language version string: 3.30 32bit WINE PREFIX
I haven't applied Paul's proposed patch ! I can't reproduce the minimap mouse-over crash. I can't reproduce the resolution change bug. The game works fine for me.
@all: Maybe it depends on the GPU and graphics driver in issue. Please report which GPU you are using and what driver you are using.
I can confirm this. I never successfully hovered the mouse over the map before!
wine-1.9.6 + gallium nine OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD TONGA (DRM 3.1.0, LLVM 3.8.0) OpenGL core profile version string: 4.1 (Core Profile) Mesa 11.3.0-devel (git-2abe4f8) OpenGL core profile shading language version string: 4.10
As there have been confusion about the map bug before, I made a video on how the bug has been tested: https://youtu.be/wtD7Ah6vLm4