https://bugs.winehq.org/show_bug.cgi?id=34052
--- Comment #43 from Matteo Bruni matteo.mystral@gmail.com --- (In reply to Stefan Dösinger from comment #42)
Created attachment 50908 [details] wined3d: Reorder shader constants.
If you have two GPUs please test this patch with both of them. There's a risk that this patch fixes Nvidia GPUs and breaks others.
Indeed it does break rendering on Evergreen with Mesa :/ Specifically some wooden planks / wheels / boxes flicker with changing colors.
The patch seems to workaround the bug on Nvidia as expected.