https://bugs.winehq.org/show_bug.cgi?id=46649
--- Comment #2 from Zebediah Figura z.figura12@gmail.com --- (In reply to Zebediah Figura from comment #1)
This also apparently affects The Void:
I can confirm this, although The Void also needs D3DXFillCubeTextureTX() to return success first. I've filed bug 48528 for this.