https://bugs.winehq.org/show_bug.cgi?id=41749
--- Comment #3 from fjfrackiewicz@gmail.com --- Created attachment 57116 --> https://bugs.winehq.org/attachment.cgi?id=57116 +tid,+seh,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+xaudio2,+xapofx,+dmusic,+mci,+pulse,+oss,+alsa,+coreaudio,+timestamp log Wiine 2.0
This is still an issue in Wine 2.0. I tested this with Everspace and I turned the volume all the way down to "OFF" within the game and the sound levels never changed. I also adjusted the volume slider up and down so that some data may get generated.
I've attached a log with the +tid,+seh,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+xaudio2,+xapofx,+dmusic,+mci,+pulse,+oss,+alsa,+coreaudio,+timestamp sound channels. Be warned, it's about 154 MB uncompressed.