https://bugs.winehq.org/show_bug.cgi?id=42695
--- Comment #28 from Kevin Ilphrin Pellet ilphrin@autistici.org --- I applied the patch from Comment 15, and also tried to apply wine-pba from https://github.com/acomminos/wine-pba The game runs in Dx11 perfectly, with some nice performances wins from wine-pba, and very much less sluttering. Building from wine-3.3 + staging (compiling wine is pretty easy)