http://bugs.winehq.org/show_bug.cgi?id=2145
Summary: Wine build failing at directx.c Product: Wine Version: CVS Platform: Other OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-directx AssignedTo: wine-bugs@winehq.org ReportedBy: damntrashcan@bellsouth.net
While compiling directx.c in wine/dlls/d3d8/ , I got an error stating that GL_MAX_VERTEX_UNITS_ARB was not defined.
So I figured it'd either be defined in a library included in the directx.c file, or defined in directx.c itself.
It was not defined in directx.c, as I found when I grepped the file(only 1 instance of it anywhere in the file at all)
So I pulled a list of all libraries included in the directx.c file and grepped each for the same GL_MAX_VERTEX_UNITS_ARB string.
None matched.
There WERE about six files on my system that held an item GL_MAX_VERTEX_UNITS_ARB, but they were all: A. OpenGL related B. Not included or referenced in directx.c C. Not referenced in any files or libs referenced by directx.c, as far as I was able to tell.
This appears to be a Wine code error, or an undocumented set of system requirements. Either way, I've already reinstalled my GFX drivers(Geforce), glut, gle, and Mesa, and none of this fixed the issue.