http://bugs.winehq.org/show_bug.cgi?id=18128
Mr Nobody limited_choice@hotmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |limited_choice@hotmail.com
--- Comment #5 from Mr Nobody limited_choice@hotmail.com 2010-04-13 20:03:36 --- Confirming this issue as well, using the Steam release of this title, running with wine-1.1.42 -- the collision detection problems with earlier wine releases seems very much better with 1.1.42 --- but as said, once you start the 2nd mission this 'fall through the floor' business becomes apparent. I'm trying to work out if it's related to the map environment, or whether it's a totally random/sporadic happening.