http://bugs.winehq.org/show_bug.cgi?id=20177
Michael B toxatec@web.de changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |toxatec@web.de
--- Comment #6 from Michael B toxatec@web.de 2009-09-29 06:32:42 --- I had the same problem with Unreal Tournament 3, but enabling 'Hardware OpenAL' in the audio options of the settings menu made the sound work again with builtin openal32. I can't test the other games you mentioned, but I guess there is a similar option.