http://bugs.winehq.org/show_bug.cgi?id=22434
Cesko Voeten cvoeten@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Attachment #27475|0 |1 is obsolete| | Attachment #27513|0 |1 is obsolete| |
--- Comment #25 from Cesko Voeten cvoeten@gmail.com 2011-08-18 02:56:40 CDT --- Created an attachment (id=36032) --> (http://bugs.winehq.org/attachment.cgi?id=36032) new backtrace
Hi Stefan,
We've (or rather: you've, because I haven't really done anything :P) made excellent progress! With your patch on top of wine-1.3.26 (which is latest git) and when installed with native WinXP 32-bit advpack.dll with windows version set to 98, the game launches! Well, almost. It gets up to the main UbiSoft loading screen (which is a darn lot further than it used to get :-D) and then crashes. This MAY be the second regression Wylda found in comment #6, but since that commit is no longer (easily (for a layman such as myself)) revertible, I could not check that.
I've attached the backtrace produced now. (There is a lot of terminal output generated above the backtrace but that's mostly a few hundred lines of whining about quartz, which is used to play the intro movie (which works, BTW). I've omitted that.) I noticed the debugging information provided isn't all that useful (or is it and am I just ignorant?). If you need me to recompile Wine at a lower optimization level I'll be happy to oblige. FYI, my current CFLAGS are "-march=native -O2 -combine -fno-omit-frame-pointer -gdwarf-2 -mfpmath=sse -floop-interchange -floop-strip-mine -floop-block" which may be a bit excessive.
Thanks so much for your great work!