https://bugs.winehq.org/show_bug.cgi?id=38092
Bug ID: 38092 Summary: Audio Channell mute/mixed/wrong volume Product: Wine Version: 1.7.34 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: maxmusterm@gmail.com Distribution: ---
This bug was introduced in wine-1.7.34 and is still present in the newest version. I noticed the problem in Square Enix games (but it's probably in any program that uses multiple audio channels). To reproduce the problem you can play Final Fantasy XIII and get no voices in cutscenes or you can play life is strange and get wrong audio volumes (or so it sounds), especially easy to spot in the classroom scene from the beginning.You can hear the teacher but he is too quiet.It seems as if low volume channels are suddenly loud and loud channels are suddenly quiet, that's why I added the "mixed". The problem isn't present in 1.7.33 and I will later get more detailed debugging information.