http://bugs.winehq.org/show_bug.cgi?id=12766
Rixa rixa@cs.tut.fi changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |rixa@cs.tut.fi
--- Comment #19 from Rixa rixa@cs.tut.fi 2009-01-04 08:50:27 --- Hmm, with 1.1.12 the old distortion is gone but so is the sword, I'm just getting a big black box now. The sword flashes by every now and then when moving the pointer over selectable elements.
I have a CentOS5 system with a GeForce4 Ti 4800 card with proprietary nvidia drivers version 96.43.07.
This is all the output I get by the main menu when starting with $ wine dungeonsiege.exe nointro=true
err:alsa:ALSA_CheckSetVolume Could not find 'PCM Playback Volume' element fixme:mixer:ALSA_MixerInit No master control found on Brooktree Bt878, disabling mixer fixme:win:EnumDisplayDevicesW ((null),0,0x32f170,0x00000000), stub! fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to Set DepthStencilSurface fixme:d3d7:IDirect3DImpl_7_EvictManagedTextures (0x1402d0): Stub! fixme:font:WineEngCreateFontInstance Untranslated charset 255 fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x4e1f830,0x4e57f28): stub fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to Set DepthStencilSurface