http://bugs.winehq.org/show_bug.cgi?id=8933
--- Comment #10 from Austin English austinenglish@gmail.com 2010-06-13 04:19:00 --- I get this in 1.2-rc3: fixme:d3d7:IDirect3DDeviceImpl_3_SetLightState D3DLIGHTSTATE_MATERIAL called with NULL material !!! fixme:d3d:state_mipmaplodbias Render state WINED3DRS_MIPMAPLODBIAS not implemented yet err:d3d7:IDirect3DTextureImpl_Load Trying to load surfaces with different mip-map counts ! err:d3d7:IDirect3DTextureImpl_Load Trying to load surfaces with different mip-map counts ! err:d3d7:IDirect3DTextureImpl_Load Trying to load surfaces with different mip-map counts ! err:d3d7:IDirect3DTextureImpl_Load Trying to load surfaces with different mip-map counts ! err:d3d7:IDirect3DTextureImpl_Load Trying to load surfaces with different mip-map counts ! err:d3d7:IDirect3DTextureImpl_Load Trying to load surfaces with different mip-map counts !
and still pretty slow.