https://bugs.winehq.org/show_bug.cgi?id=48508
--- Comment #11 from Chebanenko Igor chebanenkoigor93@gmail.com --- (In reply to Louis Lenders from comment #10)
(In reply to Chebanenko Igor from comment #9)
(In reply to Louis Lenders from comment #8)
(In reply to Chebanenko Igor from comment #7)
In my first attacment there is information from Wine 5.0 Attachment with 3 files:
- backtrace.txt
- debug(+ntdll)
- terminal-output.txt
Yes, but the plain console-output _before_ the crash is missing/hidden in the large debug(+ntdll) file. So that`s why i tried to extract it to see some relevant fixme`s.
I`d first try to get around the 0032:fixme:d3d:wined3d_swapchain_init The application requested more than one back buffer, this is not properly supported. Please configure the application to use double buffering (1 back buffer) if possible. ) but I don`t know how/cannot give you advice :(
Forget about Wine (for now at least). Check debug logs from Windows 7. There is A LOT of info in Win7 debug. I tried to monitor Windows kernel functions. In Second Sight game there was froblem with ntdll,symptoms was similar. Check Win7 debugs.
P.S. How to debug audio/video & opengl in Wine? I have some ideas. I also will try to debug audio/video in Win7.