http://bugs.winehq.org/show_bug.cgi?id=18672
--- Comment #15 from Nikolay Sivov bunglehead@gmail.com 2010-01-01 19:15:59 --- (In reply to comment #14)
and uses 100% of cpu between itself and wineserver...
Not good :).
Anyway this shouldn't be accepted - all file loading and saving is in wincodecs now, so mspaint should use gdiplus probably (or directly windowscodecs).