https://bugs.winehq.org/show_bug.cgi?id=34679
--- Comment #3 from Gijs Vermeulen gijsvrm@gmail.com --- Created attachment 70439 --> https://bugs.winehq.org/attachment.cgi?id=70439 output with alldlls=builtin
With wine-6.14-297-gf63ecaedc72 and 'winetricks alldlls=builtin' I get a crash inside compile_shader(). I needed alldlls=builtin, because the demo loads native d3dx9_42 and d3dcompiler_42 by default. 'winetricks -q d3dcompiler_47' is enough to make the demo work completely for me.
So it seems that this particular bug is fixed. Andrey can you confirm?