https://bugs.winehq.org/show_bug.cgi?id=34551
Matteo Bruni matteo.mystral@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Summary|Necrovision demo crashes in |Necrovision demo sometimes |WinXP mode without native |crashes with builtin d3dx9 |d3dx9_36 | Status|REOPENED |NEW
--- Comment #18 from Matteo Bruni matteo.mystral@gmail.com --- (In reply to Andrey Gusev from comment #17)
(In reply to Matteo Bruni from comment #16)
Now the game works with XP but crashes with Vista+?
Exactly.
At least these two are still valid:
fixme:d3dx:d3dx9_base_effect_get_pass_desc Pixel shader and vertex shader are not supported, yet. fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx Generation of mipmaps for compressed pixel formats is not implemented yet
The crashes suggest some kind of memory corruption or similar, maybe related to the above fixmes. It's probably just a coincidence that changing Windows version has any effect on the bug.