http://bugs.winehq.org/show_bug.cgi?id=13078
Alexander Dorofeyev alexd4@inbox.lv changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |alexd4@inbox.lv
--- Comment #2 from Alexander Dorofeyev alexd4@inbox.lv 2008-05-09 10:51:01 --- (In reply to comment #0)
After updating to *.61 (this bug doesnt occur on =<*.60), textures in Call of Duty 2 (v. 1.3) are not drawn correctly anymore (see screenshots). It looks like after activating a wallhack ;P Unfortunately, i dont know how to get more information to help you. If you write what i should do, i'll do it and attach the logs. ;)
I'm using Ubuntu 8.04, the nvidia-glx-new driver (NV GF6800XT) and tried to build v. *.61 as well as the *.debs.
Can you do a regression test (git bisect)? Info here:
http://wiki.winehq.org/RegressionTesting