http://bugs.winehq.org/show_bug.cgi?id=12138
Summary: Screenshots black or sheared for DirectX games Product: Wine Version: 0.9.56. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-ddraw AssignedTo: wine-bugs@winehq.org ReportedBy: wine@ibboard.co.uk
Originally posted at http://forum.winehq.org/viewtopic.php?t=298 as a request for whether it could be fixed through config etc.
I'm trying to take screenshots of the Dawn of War game through Wine. The game runs fine with Wine and under Windows it has a built-in screenshot function that dumps a JPEG to a sub-folder.
Under Wine the game never gets the print screen request because Compiz or Metacity hijack the signal first and start Gnome-Screenshot. Sometimes the screenshot is okay, but other times the screenshot has shearing/artifacting it in, presumably because the trooper in the game moved before the screenshot app could copy the whole image buffer.
If I change the key bindings so that nothing is intercepting the print screen then I do get a screenshot in the folder as expected, but it is pure black and so isn't very useful.
Apparently this is a bug that has been fixed before. I've assumed it is some form of DirectX issue.
Graphics: Radeon X800XL with FGLRX v8.3 using AIGLX on XOrg server 7.3 OS: Fedora 8 Wine: 0.9.56 from Fedora repos Tested under: Compiz-Fusion and Metacity Success rate: Occasional for Gnome-Screenshot. Some screenshots only have minor shearing/artifacting and are usable, others are terrible.
Example screenshots can be provided if necessary.