https://bugs.winehq.org/show_bug.cgi?id=27439
Olivier F. R. Dierick o.dierick@piezo-forte.be changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |o.dierick@piezo-forte.be
--- Comment #74 from Olivier F. R. Dierick o.dierick@piezo-forte.be --- (In reply to kenoi from comment #73)
The crash is due to a bad rendering implementation (involving a heap corruption with DX8Render ReleaseVertexBuffer) in the module battle_interface.dll in this game.
Hello,
A DirectX apitrace might be useful.
Regards.