http://bugs.winehq.org/show_bug.cgi?id=13025
Summary: Supreme Commander: Incorrect z-buffering (regression) Product: Wine Version: 0.9.61. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: trivial Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: tdb@tdb.fi
Z-Buffering in Supreme Commander with Wine 0.9.61 is acting funny. Things that should normally be underground are visible, shield effect overlap is wrong, buildings obscure things in fromt of them. This is very prominently visible in the Aeon construction effect, and when rotating camera at ground level. Also water seems to be rendered over most units that should float on the surface.
Wine 0.9.60 works correctly. I will post screenshots and try to do a bisection later when I get some hardware problems sorted out. I don't really know what trace would be useful but can provide one on request.