http://bugs.winehq.org/show_bug.cgi?id=2082
Joel k00_fol@k.kth.se changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |k00_fol@k.kth.se
--- Comment #103 from Joel k00_fol@k.kth.se 2012-12-08 01:18:53 CST --- (In reply to comment #96)
For what it's worth, running Fedora 16 with gnome shell and wine 1.5.2 Running Diablo, menu screen doesn't get rendered (black screen) but if use the hotcorner and display all running windows in the workspace the menu screen is rendered. Clicking back on the Diablo window still result in black screen.
Interesting! Your find inspired me to go look for some similar effect that could be used to work around the problem, and I found it could be done trough KDE's settings for the translucency effect.
By configuring general translucency settings for dialogs to something like 50% I could see the game's directdraw area(?) trough the covering dialog-window.
I settled for 50% because when I need to undo the workaround, it's not nice to work with completely transparent dialogues. (And for diablo it only matters while navigating the menu. YMMV for other games.)