https://bugs.winehq.org/show_bug.cgi?id=54333
Zeb Figura z.figura12@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |z.figura12@gmail.com Status|RESOLVED |CLOSED
--- Comment #6 from Zeb Figura z.figura12@gmail.com --- (In reply to Rafał Mużyło from comment #5)
@comment 4:
Actually, I know for a fact, that sometimes it's d3dx9, not d3dcompiler that's required (... ok, d3dcompiler may play some role, but in the case I'm referring to, it's builtin d3dx9 that makes things crash).
If native d3dx9 is required, then the crash isn't related to HLSL. d3dx9 calls into d3dcompiler for HLSL compilation, both on native and in Wine.